Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Asteroid Mining EmpireNewsUpdate 1.5.0 – Improvements, Accessibility & Progression Overhaul
Game update

Update 1.5.0 – Improvements, Accessibility & Progression Overhaul

Asteroid Mining Empire · published 28 Apr 2026, 00:50 UTC

All newsPlayers around this dateRead on Steam

This update focuses on improving clarity, accessibility, and late-game depth, alongside a broad round of polish across the entire experience.

The tutorial and guidance systems have been refined to behave more reliably across different screen sizes and states. First-run and post-tutorial flows now scale correctly, guidance highlights no longer point to incorrect HUD elements, and upgrade steps accurately direct players to the Pickaxe, Drones, and Ads Network. Some brittle UI-dependent steps have been replaced with clearer instruction-based guidance, and off-screen upgrades now use a subtle animated scroll cue that only appears when needed.

Accessibility has been expanded with the addition of colorblind and color-vision options in the Settings. These improvements have been applied across gameplay, menus, asteroids, and visual effects, ensuring better clarity without compromising the overall visual style.

Localization support has been extended with the addition of German, Spanish, and French. Translation coverage has also been improved across menus and in-game overlays to provide a more consistent experience for non-English players.

The upgrades and progression flow has been reworked since the 1.4.2 release, with expanded more late-game progression, increased caps on key upgrades, clearer maxed states, and a cleaner separation between Upgrades, Arsenal, and Rebirth systems.

Performance has been improved, particularly in late-game scenarios, with optimizations to asteroid systems and UI rendering. This results in smoother gameplay, higher frame rates during heavier runs, and reduced frame drops in more demanding situations.

Settings handling has been cleaned up, with improved VSync behavior and more reliable persistence across sessions.

Finally, a wide range of UI and presentation improvements have been made, including cleaner panel layouts, improved spacing, better loading visuals, and overall readability enhancements across the game.

More from Asteroid Mining Empire

Other announcements

All news
Game update18 May 2026Update 1.6.0 - Void Arsenal & Tactical WarfareExclusive Rebirth Weapons · Void Lance: A devastating primary weapon that fires piercing void-energy spears. Unlock with Voidstones in the Rebirth menu. · Void Pulse: A secondary area-denial weapon that emits expanding void rings. Perfect for crowd control and zone denial. Rebirth Menu Overhaul · Redesigned with a compact 2-column stats card (Resources & Combat) for better readability. · Cleane…Game update16 May 2026Update 1.5.5Manual secondary firing is here. You can now trigger your equipped secondary weapon on demand, and there’s a new option to disable auto-fire entirely for a fully manual combat setup. This update also improves HUD performance and cleans up the weapon-slot UI so combat stays smoother and clearer during heavy action.Game update15 May 2026Update 1.5.3 & 1.5.4This update includes a UI cleanup pass for Threat Intel and a full gameplay/readability pass for Ancient Relay. Threat Intel now uses a cleaner collapsible HUD tab with better sizing, clearer colors, improved interaction, and expanded enemy spawn forecasting. Ancient Relay attackers now spawn from outside the playfield, commit more clearly to the relay objective, hold a proper strike orbit inst…