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PEAKNewsPatch 1.61.a: Stability and bug fixes
Game update

Patch 1.61.a: Stability and bug fixes

PEAK · published 13 Apr 2026, 18:48 UTC · build 22611267

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Hey Scouts! Got some patches that should help with stability and commonly reported bugs.

Patch Notes 1.61.a:

  • Campfire saves will now correctly save the state of spawned items around the campfire, such as marshmallows.

    NOTE: This refers to items that spawned there naturally! Restoring the state of items that have been dropped on the ground by players is NOT part of this feature! Make sure everything you need is in your pockets before disconnecting!

  • Fixed some cases where the scout report would draw off-screen

  • Scout report now plays back at constant speed regardless of how long a run took

  • Fixed an issue where loading a campfire save could give you certain unearned badges related to previous biomes (such as the Tread Lightly Badge

  • Made some performance improvements related to disabling unneeded code when items are inert on the ground

  • Fixed bug where Ascent 5+ players loading from save or connecting to an ongoing run would get cold in the Caldera

  • We had to make some structural changes to the campfire saves, so your old save is gonna get deleted when you first launch this update. Sorry about that! Ideally this will happen less in the future outside of major updates.

Enjoy!

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