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Hordestomp PlaytestNewsUI - Updates and Bug Fixes v0.7.67
Game update

UI - Updates and Bug Fixes v0.7.67

Hordestomp Playtest · published 6 Apr 2026, 08:44 UTC

All newsPlayers around this dateRead on Steam

- Added prompts for Quitting or going back to main menu when on pause menu
- Recorded difficulty in the leaderboard
- Minor UI background updates
- During mission, character, and difficulty selection, no need to press select button. You can now double click them to continue
- Update UI for upgrade selection, it's now more apparent which upgrade is selected
- Fixed bug where frost duration says 1.1s -> 1.1s
- Fixed bug where Nuke Phone becomes missing after carrying it for some time

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Game update21 Apr 2026v0.9.1- Fixed achievements UI gamepad navigation - Added fade effect on unlocked UI - Added the duration on temporary item notification - Improved Nuke Phone UI clarity - Added knockback on car explosion and hard landing impact explosionGame update19 Apr 2026Achievements and Unlocks v0.9- Added achievements - Added unlocks - Updated death sequence - Optimized performance on eclipse - Jump car now fans out - Enemies can now stand on the wagon - Fixed multiple ability gain on wagon when interact button is spammed - Fixed background music switching too quickly on hard mode when there's too few enemiesGame update18 Apr 2026Minor performance patch and balances v0.8.19- Removed old unused code - Implemented some optimizations. Game will perform a little better than before. - Reduced one shot protection invulnerability time from 0.1s -> 0.05s - Upgrades will be queued when jump, crouch, or sprint buttons are being held to prevent interruption - Removed invulnerability grace period for sprint. Only the grace period but sprinting still makes you invulnerable. (…