Here are the main changes:
Survival improvements: We have drastically increased the immunity time after taking a hit (0.4s to 1.5s) and added 1s of invulnerability when leveling up to make combat feel fairer.
Boss evolution: Ñauf and Yabba Jesus now have a new combat phase. Additionally, we’ve reduced the size of the boss health bar UI to give you better visibility at the bottom of the screen.
Balance adjustments (Buffs & Nerfs): We’ve buffed the Iron Forehead (heals health) and Mental Explosion (+2 meat) perks, while Winning Streak will no longer count flies to prevent exploits.
World and bug fixes: 3 new simple rooms have been added, and critical bugs involving bosses Ato and Yoache have been fixed, along with the repetitive sound in trap rooms.