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Tower Petroleum PlaytestNewsTower Petroleum Playtest update #5 - patch notes (Demo is coming!)
In-game event

Tower Petroleum Playtest update #5 - patch notes (Demo is coming!)

Tower Petroleum Playtest · published 2 Mar 2026, 12:35 UTC · build 22160158

All newsPlayers around this dateRead on Steam

The moment we were waiting for, is almost here. In a few days the Public Demo will be available for all.

Take up your steel. Count the cans and the shells. The world has ended in white, and the cold is a hard thing.

We need you for the one final playtest before the Demo is out. This help is really means a lot.

The game has changed:

Update #5:

Major visual overhaul:

All the turrets are now animated, modules are visually represented on the level. The game is beautiful as never before:

Major balance update:

all the turrets are equally important now, which gives you much more versatile builds possibility. The first level is now a "tutorial" difficulty for new players to understand the mechanics. All levels are rebalanced for better, tighter gameplay. The game is hard. But is it hard enough for you?

Major UI improvements:

The player can now see information about the wave and plan his turrets placement and card usage.

All turrets now have a detailed and thorough statistics of modules, damage types, damage buffs, nerfs and more. Now you can see exactly what is turret's damage and efficiency.

Meta game first steps:

card's farming mechanic is much clearer and understandable now. Try to complete the level and unlock more cards on each playthrough.

Sound improvements, bug fixes, performance fixes.

See you in the frost desert!
Please share your thoughts this means a world to us.

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Game update5 Sep 2026Update Notes for v2026-09-05-1**Devlog Day 167-- Achievement arrive** Our daily update for the Playtest version. The v2026-09-05-1 build is live and open to everyone. We release a feature that was in development for quite a long, but today finally cleaned up and finished it: achievements. Yes, we have achievements in game now, they are not wired to Steam achievements yet (I don't event know i Playtests can do that at all),…Game update4 Sep 2026Playtest v2026-09-04-0 UpdateWe have small updates today: · Fixed a crash reported by one of the playtesters, when monsters reach the end of the path (thanks!) · New auras for Horrifier and Healer enemiesGame update3 Sep 2026Update Notex for v2026-09-03-0Today we have: · better Codex UI for Pyro Lance turret. Harry's turret behaves a little bit different, compared to the other and has some specific parameters. These were already wired to the turret description screen in game, now they are in Codex as well. You can also preview the values depending on yout Ignition level -- review and decide if it's worth keeping it and make Pyro Lance powerful,…