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UKNON Jones - PortalNewsExtreme mode, level loading, and options
Major update

Extreme mode, level loading, and options

UKNON Jones - Portal · published 26 Apr 2026, 14:21 UTC · build 22963366

All newsPlayers around this dateRead on Steam

-Optimization of the characters' physics

-Added an option to reverse the camera axis and the field of view

-Addition of an extreme mode (accessible in the menu). The end-of-level shields injure the player on contact and Evil Elsa constantly sends electric balls (the number of seconds apart depends on the levels). Most levels are also darker in the extreme mode (except for the lava mode, which is brighter)

-The player can load the level in which he had stopped BEFORE the end of the level (or if the game crashed). This option is accessible in the menu. Saves disappear if the player finishes level 1.

-The high-performance mode is even more efficient

-Setting up a bug where you could skip level 2 if you started level 1 again

-Optimization of level 9

-The performance mode uses less resources (as a reminder: it activates automatically if the game runs at less than 30 fps on the title screen)

-The cooldown for changing characters has increased by 0.1 seconds

-Change in how the levels are loaded. Because before, a level could be skipped by mistake. It’s become impossible for this bug to happen again now.

-The game now recharges itself when you die at the end of the level, in case it doesn’t reload itself.

-Time stops now after beating the first boss

-The first boss’s victory screen behaves differently due to a recent bug

More from UKNON Jones - Portal

Other announcements

All news
In-game event8 Aug 2026DLSS improvements and game optimization-Optimization of materials -Water optimization -Improvement and optimization of the DLSS -Optimization of trees in the distance (not sure)In-game event3 Jul 2026Reduction of the effect of lens dirt-Reduction of the lens dirt effect for better visibility - Slight reduction in the size of the gameGame update11 Jun 2026Details-Optimization of shadows -Update of some scripts, copied from UKNON Jones & Guynelk 2. Some scripts are more optimized -Addition of the IK football, to adapt the feet to the ground surface for the characters. -Optimization of the compilation of scripts