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Knights WithinNewsPatch Notes (372)
Game update

Patch Notes (372)

Knights Within · published 19 Apr 2026, 22:01 UTC

All newsPlayers around this dateRead on Steam

New

  • 3 new map/stage mods

Updates

  • All Wanderers have been reworked to cost various things in return for a medallion

  • Updated the look of in-world interactable hologram icons

  • Health Support now costs 1 Medallion minimum, cooldown shortened ~30% and heal amount increased to 50/100% based on whether it’s tech upgraded or not (was 50/75%). Heals costing Medallions was the plan from the beginning, with more sources of medallions and the free heal during stage transitions I think it’s a good time to make the switch.

  • Support HUD icons now change color based on whether they are free or cost medallions

  • Instead of scaling the medallion cost in co-op, support call ins have adjusted cooldowns and health drop has reduced effectiveness per player.

  • Currency bank (if unlocked) now happens passively for free during stage transitions, instead of spawning and having to interact and pay 1 medallion.

  • Relays can no longer be powered with Medallions as a secondary option. I have a plan for future medallion use here, but for now I think this will help reduce confusion for what Medallions should be used for with new players.

  • Many extra spawns points for interactables have been added to Cordillera tiles

Fixes

  • Fixed some small map issues resulting from the previous border/size increase on Foothills and Cordillera

More from Knights Within

Other announcements

All news
In-game event7 Sep 2026Gadgets 3.0 - Patch Notes (388)It’s clear that gadgets is one system I’m still not happy with and trying to improve. This update aims to improve these things: · While cool in theory, I really didn’t like how unlocking blueprints, and then still having to upgrade/roll those blueprints in mission felt. This update solidifies the feel that unlocking a blueprint means you have the tech to use forever in the future (as long as yo…Game update30 Aug 2026Patch Notes (387)Fixes · Fixed one instance of clients in multiplayer causing a hang during boss arena loading · (Trying to) fix one instance of not being able to join a friend’s lobbyGame update23 Aug 2026Patch Notes (386)Updates · While an objective is active, other objectives’ 3D markers only show within TacInfo · Menu visual updates · Landscape texture improvements · Increased Archers, Gunners and Sorcerer’s accuracy reduction when firing through enemies