
Update Notes
Added dynamic guidance to Map 1
Added a new checkpoint to Map 8
You can now adjust the aiming angle by moving the mouse cursor up and down only, without needing the cursor to match the character’s facing direction
Fixed bugs related to lily pads and night buttons
Fixed an issue where frequent swallowing and spitting under high latency could cause players to fall out of the map
Improved visual transition effects during gameplay actions
Fixed in-room UI display issues
Added "R" as a shortcut key for restart voting
Background music and character sound effects can now be adjusted separately