Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DreamspringNewsGame Update, 22 March, 2026
Major update

Game Update, 22 March, 2026

Dreamspring · published 22 Mar 2026, 18:28 UTC · build 22454958

All newsPlayers around this dateRead on Steam

This is a large update centered around additional side quests, locations and other content.

The backstory quest is now complete. Each backstory has its own area in the world that triggers it, with a unique character involved for each story. Though this quest has a hidden alternate route that could lead to massive rewards.

You can now upgrade all weapons and magic at the Holy City forge and scholar. Right now, everything can be upgraded to a max of +3. I may make certain weapons or spells cap higher based on feedback. Upgrades cost rare materials found off all enemies. For those who have been playing -or if you just want a boost- you can enter a code in the Code Entry for some free materials: "SXEZSKOZ" (Limited time use, maybe until 1.0 release).

Movement has been fixed. While it's been fun for many to easily climb to the top of every location, the movement in its current state caused problems. There's a way to bring back the old movement through the Code Entry, if you want to have fun and climb again. But be aware it affects moving and jumping correctly. To compensate, the Interdimensional Cube and Aetherial Pathway times have been extended upon growth. The Cube's mana cost was also reduced. All previous areas to climb are still accessible, but it'll require new ways to get there.

New major locations:

- Verdis (Within Ruins of Mortis).

- Castle Mistmourn (Within Ruins of Mortis).

- Iron Shores (Past Mountainside).

- City of Swords, Underworks.

- New dreamrealm and limbo maps.

- Entry to the Spire of the Ancients.

New side quests at:

- Fort Deathmoth (After Umbra.)

- Howling Keep (After siding with Akumu.)

- Holy City (After siding with the Holy Order.)

- Various world locations for the backstory quests.

New additions:

- New achievements.

- New weapons: Ultra Mega, Rocket Launcher, and Flamethrower.

- New spells: Aether Wave, Fire Strike, Critical Strike, Suicidium, Nightmare, Swift Swim, Gravity Core, and Lightning.

- New rare stones found off enemies to upgrade weapons and spells, as well as increased drop rates.

- New limbo trophies: Tomorrowind and Ultrasonic.

- New Amulet of Akumu, for the backstory quest reward.

- New character Drusilla, with a quest after siding with Akumu. Find her at the Howling Keep.

- New character Kristoff, with a quest after siding with the Holy Order.

- New witch merchant with new spells and trade menu.

- If you have over 1000 of an ammo type, that ammo won't drop off enemies and will instead drop whisper packs.

- You can now turn off the Bit effects in settings.

- Dreamflower quest is now properly finished from beginning to end. (There was a bug allowing you to turn it in early, if you did so, you just skipped a step.)

- People have been using magic to try and get to the Holy City, so now you can. You can even get there before the main quest starts.

- Lowered mana cost for certain spells.

- Nimves boss's attacks can now be evaded. It was never meant to be killed, but now die hards can have a chance.

- Interdimensional Cube and Aetherial Pathway now last longer upon growth.

- Nerfed the Drones in Arkngnulal Ruins.

- All stats that grow are now highlighted in blue in the tool tip menu.

- Weapon growth and codex bonus amounts are now listed in stats.

- More breakable wood within dungeons.

Bug fixes:

- Butterfly bomb spell fixed.

- Aetherbolt spell fixed.

- Bloom now stays off between maps when selected.

- Broken chest in Swamp Pits fixed.

- Fixed a bug where you sometimes couldn't use or switch weapons/magic underwater.

- Fixed world loading issues, collision issues, and more.

What's next?

There may be one or two small updates coming within a week or two to add things that this update missed. Plans for the next updates include: more voice acting, quality changes in UI, FPS fixes, and an ending to the Heart of the Voidlands quest.

More from Dreamspring

Other announcements

All news
Game update10 Sep 2026Game Update, 10 September, 2026New Kinetic Burst magic: Instant cast spells that work while attacking, and use melee points instead of mana. Melee points are gained by killing enemies with a melee weapon. Visit the Holy City to obtain these spells. - Pulse - Shadow Step - Immunity Break - Perma Block - Vampiric Swipe - Bladedance Also: - New voice acting lines. - Alchemy bottles for purchase at the Sage. - Final fight rework…Major update22 Aug 2026Main Quest UpdateThis is the largest update before the 1.0 release, finishing the main quest with three different endings. There's also a ton of additions and overhauls, with a complete update for the entire engine. New music track by Wiktoria Zac for Spire of the Ancients, a new large dungeon with a companion system. Check out her music video here: New map system: View the Waking World map and unlock names of…Community17 Aug 2026Complete Main Quest Coming SoonThere is a large update around the corner. As of now, the main quest is complete. It's currently going through some testing to iron out bugs. There are also several big additions, changes and reworks to the game. This update is expected to be released in about a week. For full transparency, this next update will come with a small but final price increase, as described in the early access notes.…