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Succubus: The Lustborn CurseNewsWardrobe Expansion, Balance Improvements & Bug Fixes!
In-game event

Wardrobe Expansion, Balance Improvements & Bug Fixes!

Succubus: The Lustborn Curse · published 19 Feb 2026, 18:40 UTC · build 22006418

All newsPlayers around this dateRead on Steam

This patch focuses on refining combat flow, improving mana balance, expanding customization options, and resolving reported issues after launch. Thank you to everyone who shared feedback, it directly shaped this update.


Mana & Gliding Balance Adjustments

Gliding is a core defensive mechanic, especially during high-pressure encounters and boss fights. Running out of MP mid-fight could previously force overly defensive play or hard retreat scenarios.

Changes:

  • Gliding now consumes 20 MP per second (reduced from 25).


Merchant’s Soul Essence Rework

MP regeneration has been redesigned to feel more strategic and less passive.

  • Regenerates 4% of max MP per second per Merchant Soul level

  • Regen enters a 4-second cooldown after consuming MP or taking damage

  • Only restores MP when Myrritha’s MP is below 50%

This keeps MP management meaningful while preventing frustrating “no options” moments in combat.

MP Altars still restore MP to 100%, preserving their importance in exploration and preparation.


Expanded In-Game Wardrobe

The in-game wardrobe has been fully expanded.

You now have access to the complete customization system from the pre-game character creator directly inside your playthrough.

Want to adjust proportions, colors, or outfits?
Visit any save point and open the wardrobe to update Myrritha’s appearance at any time.

This change ensures greater customization freedom and improves stability around appearance changes.


Bug Fixes

  • Fixed UI issues on ultra-wide screens

  • Fixed issue with gallery mode spawning the wrong enemy instead of the Swamp Reaver

  • Fixed issue with customization resetting in gallery mode


More weapons, abilities, and additional lewd systems are already in development. This is just the first of many post-launch improvements.

Thank you for the support.

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