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The Land Beneath UsNewsPatch 1.9.0.4 - Balancing & Fixes
In-game event

Patch 1.9.0.4 - Balancing & Fixes

The Land Beneath Us · published 3 Feb 2026, 14:00 UTC · build 21158155

All newsPlayers around this dateRead on Steam

Hello!

Patch 1.9.0.4 is now available! This patch should provide a smoother and more balanced journey.Check out the full details below:

Added:

  • Added an indicator for tracking the purple moon's level

  • Added power-arrow indicators in Inspector Mode when damage changes during the turn.

Quest Balancing

Unyielding I

  • Add shield: 100 -> 20

  • Total damage received: 500 -> 200

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Unyielding II

  • Counter trigger: 100 -> 20

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Unyielding III

  • Counter trigger: 100 -> 50

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Progressive nucleation

  • Kill enemies: 300 -> 200

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Dimensional simulation

  • Deal damage with chip: 3000 -> 1000

  • Upgrade chip: 20 -> 10

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Teleport challenge III

  • Dodge damage: 50 -> 20

  • Kill after teleport: 50 -> 15

  • Use teleport: 100 -> 50

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Learning | Offensive

  • Deal damage with chip: 200 -> 100

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Processing | Enhance

  • Kill enemies with a status effect: 100 -> 20

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Processing | Infliction

  • Kill enemies with a status effect: 100 -> 20

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Processing | Plasma

  • Deal damage with chip: 2000 -> 250

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Processing | Traps

  • Move: 3000 -> 1000

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Finalize | Enhance

  • Deal damage with chip: 2000 -> 500

  • Kill enemies with a status effect: 200 -> 50

  • Upgrade chip: 10 -> 5

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Finalize | Infliction

  • Kill enemies: 2000 -> 250

  • Kill enemies with a status effect: 200 -> 25

  • Upgrade chip: 10 -> 5

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Finalize | Overload

  • Upgrade chip: 10 -> 5

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Finalize | Plasma

  • Deal damage with chip: 3000 -> 250

  • Kill enemies: 2000 -> 200

  • Upgrade chip: 10 -> 5

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Finalize | Recovery

  • Add shield: 100 -> 50

  • Upgrade chip: 10 -> 5

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Finalize | Traps

  • Dodge damage: 50 -> 10

  • Move: 6000 -> 1000

  • Upgrade chip: 10 -> 5

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Hidden Sacred Sword

  • Add shield: 300 -> 50

  • Counter trigger: 1000 -> 25

Localize

  • Added more information for the description of the “Ddraig’s wing” relic and the “Knockback” keyword.

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Fixed

  • Fixed an issue where the save corrupted panel doesn't show when it's corrupted.

  • Fixed an issue where the "Enhancer Crystal" relic isn't working with the Blacksmith.

  • Fixed an issue where the UI disappears after enhancing the item with the Enhancer.

  • Fixed an issue where the archive did not fill data when bought from a merchant.

  • Fixed an issue where the reroll amount isn't saved.

  • Fixed an issue where the boss and mini-boss don’t book tile on the first turn.

  • Fixed an issue where the charging sound of the “Golem” and the “Skull Tech Warlock” don't stop when the player dies.

  • Fixed an issue where the quest panel shows duplicate conditions.

  • Fixed an issue where the “Ring of Arawn” relic didn't update the player's tile when the player was using it.

  • Fixed an issue where Sven can stand on the Lava totem in the “Caorthannach” boss room.

  • Fixed an issue where the archive panel doesn't display the enhanced relic's status effect info.

  • Fixed an issue where some piggy bank relics don't display the current stack amount.

  • Fixed an issue where the "Trinity Pistol" weapon and the "Energize" chip display the wrong visual when the chip's cooldown is reset.

  • Fixed an issue where the "Fast Forward" reset all chip cooldown, including the ready one.

  • Fixed an issue where some bosses don't receive trap damage.

  • Fixed an issue where the chip doesn't hide when entering the peace phase.

  • Fixed an issue where the player tiles were displaying the wrong direction.

  • Fixed an issue where the chip list didn't match the chip panel order.

  • Fixed an issue where "Nuckelavee" boss pattern displays the wrong damage info in the attack tile.

  • Fixed an issue where some bosses’ patterns display the wrong damage info in the attack tile when the player is equipping the “Provoking Mask” relic.

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