
hey ppl, happy holidays, new 10031 update is live!
me and my nephew collabed, creating a new eel creature found on the ocean floor
fixed Shark accidently destroying tumor when charging at player
missions Time value now starts at the correct time after finishing mission transitions (example, if u go from metamorphosis to mother mission, watching cutscenes, it would've said u spent 7-9 minutes on the fight if you beat it on first try)
Tab status for Prime data auto-displays on/off when you restart mission, and after mission transitions
camera no longer rotates when enemies collides with camera during Death Screen
settings no longer Cloud Save syncs across multiple devices, as it may conflict settings per-device basis
the big slow-moving bullets that go in a straight line now get auto-absorbed by player on collision, instead of having to time it with a dash.
in the past it felt kinda clunky and awkward
new OPTIMIZE setting category
world debris PFX toggle
drifting clouds PFX toggle
harmless wildlife toggle (the slow moving tentacles found on tumors)
damage number toggle
die-when-PRIME fails toggle
display FPS toggle
updated fullscreen settings with new display modes (fullscreen, borderless, windowed)
set specific FPS (30, 60, 120, 144 or Monitor (v-sync))
auto-size screen resolution to match your monitor
metamorphosis
if u reach 100% in metamorph, u no longer insta-die from an unlucky detonation attack
there's now 6 tumors instead of 5
tumor size increased by 20% for this stage specificly (bigger safezones)
updated big boom initiate sound to make it sound more distinct & easier to react to
mother
P2 begins sooner (starts at 50000 HP instead of 48000 HP)
rocks from whirlwind attack now explode on event finish instead of sinking down towards ground, possibly damaging player on hit. this avoids random damage taken from above.
in P2, there's less attack overlap if she transitions from whirlwind attack to Detonation attack
big slash projectile attack now tracks player more accurate and moves a little faster
reduced speed of small bullet projectiles when she does leap attacks
probably more, but forgot lol
let me kno ur thoughts, cheers!
André