
Hello everyone! We are the Witch Game Team. First and foremost, we want to express our deepest gratitude to every player who purchased our game. The world is full of love and peace because of you. Your support is the driving force behind our journey. A special thanks goes to friends who actively left reviews and suggestions on Steam; every piece of feedback—whether praise or criticism—is our most precious treasure.
Since the game's launch in May 2025, we have implemented dozens of updates. As our core development members will be taking graduate school entrance exams in December 2025, full-scale development for our new title and DLC is expected to officially start in 2026. Before that, we would like to share our upcoming development roadmap with you.
This will be one of our main focuses next year. Please note: Version 2.0 will not be a single massive update, but rather a continuous optimization process delivered in phases. The good news is that many of the items listed below (such as character sprite variations and animations) have already been drawn or produced and are currently waiting to be implemented into the game. You can preview some of these assets on our homepage.
Version 2.0 Roadmap:
Add Crowdfunding "Special Thanks" list.
Comprehensive overhaul of the localized versions.
Add several pixel art animation sequences.
Add facial expression variations for character sprites.
Fix missing or malfunctioning voice-overs.
Remake Grian’s sprite (Art and expression variations are done, pending implementation).
Add The Dean’s sprite and variations (Currently being drawn).
Modifications to Grian’s Chapter, plus optimization of several maps and levels.
Possible Version 2.5 Plan To be honest, the game has not yet broken even. Our remaining funds can only support the basic development of Version 2.0 and the DLC. Therefore, Version 2.5 is a milestone goal; if future sales improve, we will use this content to give back to everyone.
Possible Version 2.5 Roadmap:
Remake levels and story for Grian’s Chapter.
Remake all of Ethan’s art assets, including sprites, CGs, etc.
Add a new story chapter after Grian’s Chapter (separate from the DLC).
Remake the Finale Chapter; add New Game+ and multiple achievements.
Add a "Challenge" difficulty mode.
Add more expression variations, pixel performances, music, and sound effects.
Since the release of Vellaria's Candleflower, we have carefully studied questionnaires and community feedback, understanding both your love for the game and your regrets. Currently, there are two options for the new title. Regardless of which one we choose, the production of art and sound assets is already underway. We will fully absorb the experience from the previous game to make comprehensive improvements in the new work.
Plan A: A full remake of the free game Vellaria Zero. Priced under 20 CNY, with a volume about 1/5 of Candleflower, and a playtime of 2-4 hours.
Plan B: Vellaria 2, a brand-new sequel setting sail.
Commitment to Improvements in the New Title:
Art Upgrade: Character sprites and CGs will be divided between two dedicated artists to ensure high visual consistency. One will handle Vellaria, Ella, Ethan, etc.; the other will focus on Grian, Conrad, and male characters.
Level Design & Guidance: Addressing the frequently reported issues with level design and guidance, the new title will focus on optimizing map logic and the guidance system to ensure a smoother exploration experience without leaving you feeling lost.
Voice & Performance: We will raise the production standards for voice acting to strive for higher quality performances. We will also refine the visual presentation by adding a large number of sprite variations, rich pixel animations, and better/more sound effects and background music.
Story Polishing: We will re-examine narrative pacing and structure to deliver a more gripping story experience.
Stability Testing: We will conduct a large-scale test before launch. Additionally, strict testing will be performed before every subsequent version update to ensure stable game operation.
Thank you for your companionship, trust, and support along the way. The thing that makes us happiest is being able to embark on this journey with you all!