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ZoominoesNews3/20 Patch Notes (New Zookeeper Select!)
Game update

3/20 Patch Notes (New Zookeeper Select!)

Zoominoes · published 20 Mar 2026, 17:43 UTC

All newsPlayers around this dateRead on Steam

Zookeeper Select Visual Update

We’ve updated zookeeper select visually to focus on one zookeeper at a time. This will make zookeeper textboxes more readable and should also generally look nicer. You can now preview each keepers starting deck before entering a new run. In the future we plan to add unique lanyards per keeper for some extra visual flair. 

New Stuff!

  • Berries (Give an animal of color x +10 permanently)

  • Appetizer (create an extra starting space)

  • Imp (Mythic animal that gains points of animals smaller than it)

Misc. Changes

  • We’ve temporarily removed Masquerade Ball. We like the idea of this event, but need to find a tweak we’re happy with to make it play well. 

  • Overtime (AKA endless mode) should now finish at day 56.

  • We’ve added back filters to deck view in addition to the newer sorts.

  • Daily challenges now won’t count for either leaderboard if they go past midnight.

  • Animals can only be bounced once per day to prevent infinite loops.

  • Caterpillar now requires 15 points. 

  • High score challenge goal should now be infinity.

  • Pteradactyl should now copy Lion (and similar effects) to care about land neighbors instead of sky.

  • Pteradactyl no longer retains abilities after being bounced

  • Max 5 unlocks will be shown after a run.

Bug Fixes

  • Deck view no longer shows copies of animals during pick 3 and gift shop. 

  • Time Capsule no longer doubles negative points (Pancakes bugs)

  • Vogelkop now works when you transform into it.

  • Gems now show numbers correctly.

  • Fractional/decimal points should no longer show up anywhere in game. 

  • The default zookeeper no longer shows up when loading first level.

  • Souvenirs should no longer visually trigger when they aren’t doing anything.

  • Soda’s should no longer be able to transform into the same animal you just used a Soda on

  • On Special Event days, animals can no longer bounce into blocked off zones and special tile can no longer randomly be placed in those zones

  • Victory Music should now correctly play win or lose in Overtime

  • On Special Event days, Swift should no longer override starting spaces

  • Quitting out during a daily challenge should no longer "desync" your save in such a way that you can count a previous day's daily as today's

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