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Pixel Starships 2NewsMarch Feature Update is rolling out.
In-game event

March Feature Update is rolling out.

Pixel Starships 2 · published 16 Mar 2026, 05:56 UTC

All newsPlayers around this dateRead on Steam

Pixel Starships 2 – Release Notes

Our March Feature Update is rolling out!

v0.8.992

Commanders! This update brings new content, gameplay improvements, balance changes, and a number of bug fixes to improve your starship command experience.

⸻

🚀 Balance Changes

• Stinger DPS capped – slightly lowered stinger damage at top level.

• Crew HP Buff – All crew receives 2 extra HP

• Pirate Low Level Layout – Pirate faction gets more usable low level layout as well as new visual refactor (note if you currently have a lv1-3 pirate ship some rooms may be moved to inventory)

• Extra Oxygen Update – Coming end of the month

✨ New Content

• Phoenix Crew Added – A brand new crew member joins the roster.

• Meowy Character Added – New character available in the game.

• Rush Command Items Implemented – New items enabling free Rush mechanics will be available towards the end of the month.

• Alliance Trophy Tracking – Players can now see trophies when searching alliances.

• Dungeon System Refactor – Backend improvements preparing for future dungeon content.

• New Pirate Rendition – More vibrant default pirate ship rendition. (the old pirate ship will be available as a visual Skin in future update).

⸻

⚙️ Gameplay Improvements

• Crew HP Formula Updated for better balance across battles.

• Aarson Ability Adjusted to improve combat effectiveness.

• Ship Room Placement Checks Optimised for smoother building.

• Rush Command Activation Logic Improved.

• Starbank Optimisations for faster purchases and fixes reliability problems.

• Chat UI Improvements for clearer communication with your friends and fleet.

• New Lab UI for easier research operations

• New Shop UI to plan facility upgrades

⸻

🎮 User Experience Improvements

• Improved onboarding battle flow and tutorial behaviour.

• Enhanced room profile capture system for higher resolution ship previews.

• Adjusted camera behaviour for ship mini-cam views.

• Improved mission ship room removal handling.

⸻

🐞 Bug Fixes

• Fixed an issue where onboarding battles incorrectly displayed ship model.

• Fixed mini-cam camera alignment issues.

• Fixed grid offset issues on Pirate Level 4.

• Fixed edge case room placement bugs when building ships.

• Fixed cases where Rush Command could not activate despite valid conditions.

• Various UI and backend fixes to improve overall stability.

⸻

🚀 Performance

• Backend improvements and refactoring to support upcoming features and larger battles.

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