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Scarred Steel DemoNewsScarred Steel Devlog #32 - 99% Of The Way There But Delaying Release: Here’s Why
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Scarred Steel Devlog #32 - 99% Of The Way There But Delaying Release: Here’s Why

Scarred Steel Demo · published 28 Feb 2026, 09:50 UTC

All newsPlayers around this dateRead on Steam

Hey guys,

So, we are at the 99% mark, but I’ve had to make the tough call to push the release back.

It’s a bit of a struggle to swallow your pride and miss a deadline, but I’d much rather deliver a polished, high-quality experience than a buggy launch.

In this devlog, you’ll see:

  • The Big Delay: Why I decided to stop chasing specific deadlines to focus on playtesting and player experience.

  • Batch Fixing: How I’m using "Cursor" to queue up dozens of prompts and knock out a massive list of tweaks and optimizations.

  • The "AI Intern": The unexpected efficiency of queuing 13+ prompts, going for a walk and grabbing food, and coming back to find the work finished!

🎥 Watch the full Devlog #32 here:

If you’d like to support the game, don’t forget to add Scarred Steel to your wishlist & support me on YouTube:

👉 Steam Game Link

👉 My Game Dev YouTube

👉 My Website

Thanks again for checking this out.

I’m looking forward to sharing progress with you each week as I work toward the full game release!

– Ethan

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Game update14 Sep 202614/09/2026 Patch NotesHey Guys, Did some various fixes to screen resolutions, saving and more: · Added more resolution options · Fixed bugs where certain aspects of decisions and campaigns weren't saving · Change critical hit damage to deal 2x normal · Increased damage to armour to be 50% of weapon damage · Game can also save when you quit · Display choices are now remembered · Library study progress, unlocked endin…Community20 May 2026Steam Deck CompatibilitySteam Deck Compatibility Scarred Steel is not steam deck supported. The game is designed primarily for Windows PC. For the best experience, I recommend playing on Windows PC. Cheers, Ethan.Game update25 Mar 2026Scarred Steel Bugfix: 25/03/2026Hey guys, just a few small fixes today: - Fixed Item tooltip not appearing with two enemies at a time - Fixed enemy item tooltip positioning - Fixed issue with the durability slider not showing correct values - Fixed shop item spawning logic - Made minor adjustments to the Kingdom HUD Cheers, Ethan.