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Scarred Steel DemoNewsScarred Steel Devlog #31 - Images, UI & Testing: The Push For The Release!
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Scarred Steel Devlog #31 - Images, UI & Testing: The Push For The Release!

Scarred Steel Demo · published 21 Feb 2026, 08:54 UTC

All newsPlayers around this dateRead on Steam

Hey guys,

So, we are officially seven days away from the full release of the game, and the pressure is definitely starting to set in.

In this devlog, you’ll see:

  • Battling "blind spots" as a solo dev, I've been so deep in the code that I realized new players might have no idea how to track their progress with council members.

  • Finishing all unique combat action images and mechanics! Instead of just basic damage tweaks, you can now ignore armor or deal pure balance damage to set up tactical follow-ups.

  • Leveraging Cursor to handle heavy-duty code improvements in the background while I focus on aggressive playtesting with a pen and paper.

🎥 Watch the full Devlog #31 here:

If you’d like to support the game, don’t forget to add Scarred Steel to your wishlist & support me on YouTube:

👉 Steam Game Link

👉 My Game Dev YouTube

👉 My Website

Thanks again for checking this out.

I’m looking forward to sharing progress with you each week as I work toward the full game release!

– Ethan

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Game update14 Sep 202614/09/2026 Patch NotesHey Guys, Did some various fixes to screen resolutions, saving and more: · Added more resolution options · Fixed bugs where certain aspects of decisions and campaigns weren't saving · Change critical hit damage to deal 2x normal · Increased damage to armour to be 50% of weapon damage · Game can also save when you quit · Display choices are now remembered · Library study progress, unlocked endin…Community20 May 2026Steam Deck CompatibilitySteam Deck Compatibility Scarred Steel is not steam deck supported. The game is designed primarily for Windows PC. For the best experience, I recommend playing on Windows PC. Cheers, Ethan.Game update25 Mar 2026Scarred Steel Bugfix: 25/03/2026Hey guys, just a few small fixes today: - Fixed Item tooltip not appearing with two enemies at a time - Fixed enemy item tooltip positioning - Fixed issue with the durability slider not showing correct values - Fixed shop item spawning logic - Made minor adjustments to the Kingdom HUD Cheers, Ethan.