NEW PATCH JUST RELEASE
Visuals & Animation
• Reworked enemy sprites to improve visibility
• Added character animations
• Improved cape animation
• Added a character trail
• Added clouds and magic stones to the environment
Combat & Effects
• Improved hit impact feedback
• Enemies now explode on death
• Split projectiles now explode
Enemies & Balance
• Added 2 new enemy types
Progression & Items
• Rescaled XP particles
• Added flowers that grant XP when collected
• Added an item weight system that increases drop chances for items matching your build
Performance & Technical
• Improved projectile pooling to enhance performance
Thank you for all your great feedback!