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Orbi Universo IINews1.2.6
Game update

1.2.6

Orbi Universo II · published 6 Jan 2026, 19:57 UTC

All newsPlayers around this dateRead on Steam
  • Clicking diplomacy alerts (treaty proposals, first contact) now opens the diplomacy window directly

  • Treaty proposal alerts show what they're offering and requesting when you hover over them

  • Cultural traits now show who controls their associated region (yours, tribes, or another civilization)

  • Waste Treatment now scales better with nation size - larger empires get more pollution reduction

  • Added Railway Quota policy to cap regional railway development and control pollution

  • Cultural and religious traits now scroll when you have many of them

  • Fixed "I Think, Therefore I Am" achievement not unlocking properly in some cases

  • Fog of war now updates immediately when conquering or losing territory

  • AI improvements: better granary investment, earlier military development, varied unit compositions, more commercial treaties

  • Faster save file loading, especially in late game with many civilizations

  • Smaller save files thanks to improved compression

  • Loading screen now shows more detailed progress

More from Orbi Universo II

Other announcements

All news
Game update25 Aug 20261.4.10Brazilian/European Portugese, Italian and Russian were added as fully fleddged translations · New Achievement localization for the new supported languages and Spanish · Fix a bug when a new research shows up in another region while the Shop is filtered to one regionGame update5 Aug 20261.4.9Tearing down what you have built now costs less and is faster than building it (notably Fortifications) · Clicking a resource opens its gains and expenses in the left panel, and each line opens its node · A new button in that view stops every investment at once · A node now tells you when no investment is needed to achieve your target · Fix the State Building Edict never restarting infrastructu…Game update31 Jul 20261.4.8Refined and rebalance of the fog of war mechanic · Added a UI scale slider in the options on resolutions with room to shrink the interface (still a bit experimental) · Node layout settles quickly instead of endlessly reshuffling · You can now zoom out a little past the default view, and zooming snaps back at x1 · When zoomed in you can now pan past the edge of the node space · A faint border no…