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GIF PalNewsGIF Pal v2.0 Update - Windows 10/11 Compatibility & New Features
In-game event

GIF Pal v2.0 Update - Windows 10/11 Compatibility & New Features

GIF Pal · published 2 Dec 2025, 15:39 UTC · build 21023816

All newsPlayers around this dateRead on Steam

Windows 10/11 Compatibility Improvements

- DPI Awareness: Native Qt 6 DPI handling with properly scaled UI elements and snap zones

- Multi-Monitor Support: Snap zones work on all monitors, including negative coordinates for secondary displays

- Window Tracking Reliability: Virtual desktop support with cloaked window detection and failure tolerance

- Performance Optimizations: Skip movement checks when minimized, efficient monitor detection

Bug Fixes

- Fixed Qt 6 + Windows API conflicts in DPI handling

- Resolved snap zones not working on secondary monitors with negative coordinates

- Fixed window tracking failures on virtual desktops and cloaked windows

- Improved failure tolerance for window tracking (up to 3 consecutive failures)

- Corrected DPI scaling for glow effects, particle margins, and snap thresholds

- Enhanced minimize/restore state detection for better performance

New Features in v2.0

- Dynamic Theme System: HueSlider-based color themes with dark/light mode support

- Drunk Mode: Frame buffer trailing effects with configurable intensity

- Per-GIF Particle System: Custom PNG particles with timestamp tracking and efficiency optimizations

- Modular Architecture: Refactored pet window into 8 separate modules for better maintainability

- Smart Taskbar Detection: Multi-layered detection system with Alt+Tab and Win+D shortcut support

- Enhanced UI: Improved navigation, system tray integration, and real-time editing capabilities

Technical Enhancements

- Python 3.13+ compatibility

- Comprehensive debug logging and error handling

- Async processing with QThread workers

- Memory usage under 1GB limit

- Frame rate optimization (150 frame limit with auto-reduction)

This update brings GIF Pal up to modern Windows standards with better stability and some new features.


Note: As a solo developer, I appreciate your patience waiting for updates. Thank you for your support!

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