- Soldier cannot have lastman and initiate
- Can now craft up to 1000 soldiers at once
- When crystal contains global modifier, now can have also non-global modifiers
- Fixed mix between permanent perks and temporary perks in crystal modifiers
- First victory soldier reward is also auto trashed when trashing setting on
- Added advanced filtering options for keeping soldiers from auto trashing
- Added advanced filtering options for keeping crystals from auto trashing
- Fixed a bug where crystal reward glow stays in wrong reward
- Crafting amount is now limited by reserve space when crafting soldiers (to prevent over crafting)
- Shop changes:
- Soldiers are now sold when shop/combat is unlocked
- Shop now sells number tiles when board is unlocked. Amount can be increased with quests
- Beating paradoximus unlocks perk tiles to shop
- Adjusted soldier prices