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A Package For SpaceNewsA Package for Space — Patch Note 0.1.34 (EN)
Major update

A Package for Space — Patch Note 0.1.34 (EN)

A Package For Space · published 29 Apr 2026, 22:09 UTC

All newsPlayers around this dateRead on Steam

✨ Main Features

New System: Consumable Cards

A new type of item has arrived in A Package for Space: Consumable Cards.

Each card represents a specific item that can be summoned directly into the field through an orbital supply system.

Once used, the card is consumed.


New Acquisition Methods

Consumable Cards can now be obtained in multiple ways:

  • by opening card packs scattered across the world,

  • from specialized vendors,

  • through new automatic card dispensers.

This variety strengthens exploration, trade, and resource management.


Added Card Dispensers

New card dispensers have been deployed in selected areas across the map.

These machines allow players to quickly obtain packs or specific cards depending on their progression and available resources.


Card Distribution System

The distribution system has been designed to balance rarity and accessibility.

Some cards will be common and useful for everyday survival, while others will remain rare and highly sought after.

Every acquisition becomes a tactical decision.


New Card Usage Interface

A dedicated interface has been added for activating cards.

This UI allows players to review essential information before use and initiate the supply request.

The goal: to make the experience clear, immersive, and efficient.


Tactical Supply Strike: Targeted Drop Pod

When a consumable card is activated, a Drop Pod is automatically sent to the player’s location.

The pod crashes nearby and contains the exact item linked to the card used.


⚙️ Balancing & Design Intent

This system is designed to add a new tactical gameplay layer:

  • Anticipate your needs

  • Choose the right moment to activate a card

  • Explore to find the best opportunities

  • Use vendors and dispensers wisely

  • Accept the risks of a visible and potentially loud event


Miscellaneous Fixes

  • Internal adjustments to support future card system expansions

  • Optimized interactions between inventory, interface, and drop pod events

  • Improved overall fluidity during drop pod calls


Your choices shape your journey.

More from A Package For Space

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Game update11 Sep 2026Patch Notes — 0.1.36🔧 Fixes Fixed a collision issue with healing bandages. Fixed the physics of zombie loot bags, which tended to roll too much. Item spawns are now better distributed inside buildings, while remaining rare and random. 🌙 Improvements The night brightness setting has been improved: value 1 now provides better visibility at night, while value 0 remains the default setting. ⚙️ Optimization Various b…Game update2 Sep 2026Patch Notes — 0.1.35.5🔥 Adjustments Reduced the light intensity of wall-mounted torches and campfires. 🔧 Fixes & Improvements Fixed a bug causing the wall-mounted torch inventory to flicker. Optimized the consumable card inventory: the Scroll Box has been replaced with a Tile View, allowing for faster opening and preventing freezes when a large number of cards are generated. When a card is dropped and then used, t…Game update25 Aug 2026Patch Notes — 0.1.35.4Patch Notes — 0.1.35.4 🔨 New Lock Doors are now destructible. 🔥 Improvements Torches now last much longer. Hunger and thirst now decrease more slowly when exposed to extreme temperatures, whether in extreme heat or extreme cold. ⚙️ Optimization Various bug fixes and general optimizations. Thank you ❤️ for supporting the development of A Package For Space 🚀