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New Game+ - Game Store SimulatorNewsWe Just Went Live on Steam. The Journey Starts Here.
Community

We Just Went Live on Steam. The Journey Starts Here.

New Game+ - Game Store Simulator · published 9 Apr 2026, 19:36 UTC

All newsPlayers around this dateRead on Steam

We have a Steam page! This is real now.

I'm not here to announce a launch. The game isn't ready for that yet. But the Steam page is live, and that feels like a milestone worth sharing.

I'm one person. I started with zero game dev experience. No team, no studio, no budget. Just an idea I couldn't shake: what if you could run your own game store, starting in the late '90s, and live through every console generation?So I started building it.

What's already working

  • 🎮 Hands-on retail - Stock shelves, scan items, count change, inspect trade-ins. Every sale is physical.

  • 📅 Five console eras - Start in the cartridge age and work through generations of era-authentic consoles and culture

  • 🛒 25+ parody game titles - Love letters to the franchises you grew up with. You'll recognize every one.

  • 👤 Customers with personality - Collectors, bargain hunters, clueless parents, demo-station kids. Seven types.

  • 🏗️ Full store customization - Walls, floors, shelves, display cases, posters. Build the store you remember.

  • 🎉 Dynamic events - Black Friday chaos, midnight launches, holiday rushes, summer droughts

Where we're at

The game is in beta. The core loop works, but there are rough edges everywhere. I'm not hiding that. There's no release date yet. This is me opening the door early and saying: come watch me build this thing.

What wishlisting actually does

It costs nothing. No purchase, no pre-order, no commitment. One click tells Steam's algorithm that a real person cares about this game. For a solo dev with no marketing budget, that's the difference between being seen and being invisible.

Want to actually shape the game?

I'm building this in public on Discord. Feature votes, dev updates, bug reports, dumb ideas at 2am. You're not just watching. You're part of this.Join the DiscordThis is the very beginning. Thanks for being here for it.

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In-game event16 Sep 2026v1.4.020 - the freezes were my fault, and here's what they wereSome of you got a game that froze at the logo, or showed the main menu and then locked up on the loading screen, or ran at one frame every ten seconds. One review called it horrible. That was a fair word for what you got, and this update is mostly about it. What was actually happening The game ships its shaders pre-compiled so your graphics card doesn't have to do that work the first time the s…In-game event13 Sep 2026A better day behind the counterHi everyone, I've been working through your recordings and reports. This Demo and Playtest update catches up on the changes since September 6, including fixes that reached the builds between posts. Quick highlights · A new first-era computer look , inspired by Windows 2000/XP, with clearer orders and budgets. · Better trade-ins and repairs , from grading a copy to opening the Nexus cartridge an…Major update17 Aug 2026Big Update: 823 changes since this page went up - play it free right nowI've been busy When this page went up in April I was just one person, building a game store sim with no budget, and that you could come and watch me build it. Since then there have been 823 changes to the game. Almost all of it landed in the playtest, which is free and open to everyone right now. Here's where the game is actually at now: The store starts empty. You build it. You don't inherit a…