Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dungeon Bodega SimulatorNewsPatch 1.0.2
In-game event

Patch 1.0.2

Dungeon Bodega Simulator · published 29 Mar 2026, 00:37 UTC · build 22552029

All newsPlayers around this dateRead on Steam

Howdy Ya'll! Moss here with our first main patch update. I'll list what we have below but I wanted to start with a massive THANK YOU for the support! Ya'll have been leaving very kind reviews and reporting bugs that I've been able to fix and I really appreciate that. I've included the updates from the nightly patches as well:

New:

  • Invert Y Axis option added to settings

  • Slimes now show a heart icon once fed + pet

  • 2 new decor items = the raised crate and storage shelves

  • Debug Option Added: Reset lava room chest check for Day 12

  • Debug Option Added: Spawn blue puzzle key in case you lose one

  • Debug Option Added: Clear Creator Code easter egg

  • Debug Option Added: Respawn or reset the floating box

Bugs:

  • [Fixed] Slime friendship progress would reset unexpectedly or when quitting the game

  • [Fixed] 100+ gold in one sale was not triggering correctly

    • [Fixed] Slime Superior Achievement was not obtainable, fixed with 100+ gold quest fix

  • [Fixed] Tips were not actually being given to the player

  • [Fixed] Some controllers were not being detected

  • [Fixed] Quitting after the credits but before going to sleep would break the save

  • [Fixed] Skipping during a character drinking a potion would have strange effects

  • [Fixed] Lava room chain could be broken

  • [Fixed] Throw 50 items quest not working

  • Known issue: ROG Ally controller is inconsistent / broken

  • Known issue: Duplicate cassettes spawning on reloading a save

Changes:

  • 500+ gold in a day achievement changed to 300+ gold in a day

  • Notification when you save the game added

  • Forged weapons will now be ordered more frequently

Lastly, I want to set a bit of expectations around updates. It is looking like I'll need to keep my day job, which is sorta what I expected, but that means that updates will only happen when necessary or when I have a lot of free time. While I cannot promise new content or stuff like that, but its still important to me to keep fixing bugs and adding small feature requests that ya'll suggest. So do keep submitting bug reports and letting me know what you'd like to see!

I need to focus on getting another job in game design, and that will unfortunately take up a lot of my freetime. Its my hope that one day I'll be able to expand the game through a DLC or some big free patches if it grows enough to support me. Ya'lls love and support for the game so far has meant so much to me, I am so honored seeing the community enjoying and sharing the game.

Current future things I would like to add to the game include post-campaign dialog with characters, some new decor objects, and a controller support overhaul!

Thank you again, and I'll see you next weekend with another bug patch!

-moss

More from Dungeon Bodega Simulator

Other announcements

All news
In-game event27 Aug 2026Patch 1.0.10Howdy y'all! A bit of a smaller update as I've quit a job, started indie fulltime, and took a nice week to vacay all since the last update. Checkout the changelist below for the bugs I was able to fix, and I wanted to share a bit about the in-person events we'll be at next week here in Seattle. If you're coming to PAX West, come say hi! The game will also be on 20% discount during the week of P…In-game event1 Aug 2026July Update - Patch 1.0.9Howdy y'all! Got a small monthly update for the game and some good news! I am excited to announce that I'll be quitting my day job to focus on indie games fulltime. Now this will mainly need to be focused on a paid project with a partner, but it will significantly increase my time for Dungeon Bodega Sim as well. Thank y'all for the support, keep the bug reports and feature/decor requests coming…Game update4 Jul 2026Mini patch 1.0.8.1Got a few bug fixes thanks to some feedback from y'all! · Fixed: You can now go up the spiral staircase without jumping! · Fixed: Y-Axis flip for mouse is fixed (thanks Teufelaffe and Szy for bringing this up in the Steam forum) · Fixed: Blue keys are now more stable, although older saves may still need to recover missing ones via the debug menu. · Fixed: Backup method to prevent soft-locking t…