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Unguided Order
News
v1.1.2
Game update
v1.1.2
Unguided Order
· published
24 Feb 2026, 16:01 UTC
All news
Players around this date
Read on Steam
When creatures appear, their idle animation starts from a random point for more natural unsynchronized movement
In the second version of the final battle, the number of enemy squads equals the number of player squads, even if there are fewer than 7
Fixed correct display of inactive interface in the Unlocks window
More from Unguided Order
Other announcements
All news
Game update
10 Feb 2026
v1.1.1
Dev cheats removed
Game update
10 Feb 2026
v1.1.0 (New "Dark Master" Mode)
A "Dark Master" mode has been added. In this mode, every battle features a Master with random skills and spells on the enemy side. · Fixed a summoning bug when the Conflux trait is active; the number of creatures is now calculated correctly. · Fixed the issue of open windows stacking after winning a battle. · Clarified the calculation of Glory points in Impossible mode. · Fixed the correct disp…
Game update
25 Jan 2026
v1.0.11
Added access to view already learned skills and spells when leveling up · Fixed a localization error in the Archangel trait description (deals damage to "Non-Alive") · Reduced the minimum font size in Master window pop-up tooltips · Minor typos have been corrected