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Unguided OrderNewsv1.1.2
Game update

v1.1.2

Unguided Order · published 24 Feb 2026, 16:01 UTC

All newsPlayers around this dateRead on Steam
  • When creatures appear, their idle animation starts from a random point for more natural unsynchronized movement
  • In the second version of the final battle, the number of enemy squads equals the number of player squads, even if there are fewer than 7
  • Fixed correct display of inactive interface in the Unlocks window
More from Unguided Order

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Game update10 Feb 2026v1.1.1Dev cheats removedGame update10 Feb 2026v1.1.0 (New "Dark Master" Mode)A "Dark Master" mode has been added. In this mode, every battle features a Master with random skills and spells on the enemy side. · Fixed a summoning bug when the Conflux trait is active; the number of creatures is now calculated correctly. · Fixed the issue of open windows stacking after winning a battle. · Clarified the calculation of Glory points in Impossible mode. · Fixed the correct disp…Game update25 Jan 2026v1.0.11Added access to view already learned skills and spells when leveling up · Fixed a localization error in the Archangel trait description (deals damage to "Non-Alive") · Reduced the minimum font size in Master window pop-up tooltips · Minor typos have been corrected