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NovelStudioNewsRelease 1.4.5 [TEST branch] (Simulation of messaging conversation)
In-game event

Release 1.4.5 [TEST branch] (Simulation of messaging conversation)

NovelStudio · published 2 Feb 2026, 02:25 UTC · build 21741205

All newsPlayers around this dateRead on Steam

# Changelog

### Fixes

- Character : Picture characters can now have a Chibi version without crashing the app

### Added

- Sound : New sounds related to the Smartphone theme.

- Character : Characters can now have an avatar and a pseudonym.

- Background : Backgrounds can be downloaded and edited.

- Smartphone block integrated into the narrative tree:

  • A smartphone block has one input and one output.

  • Each smartphone block is independent.

  • Smartphone blocks can be copied and pasted.

- Smartphone appearance customization:

  • Customizable smartphone frame image.

  • Customizable battery level.

  • Customizable network strength.

  • Customizable time and date.

  • Customizable colors and fonts.

  • Ability to select the character linked to the smartphone for conversations.

  • Background image and background sound are customizable.

- Smartphone home screen customization:

- Customizable icons.

- Customizable home screen background image.

- Add, remove, and reposition icons.

- Non-clickable icons are displayed as disabled (greyed out).

- By default, icons for Conversations and Gallery are present.

- Icons can be downloaded and edited.

- The home screen background image can be downloaded and edited.

- Contacts screen:

  • Customizable background and text color.

  • Ability to add conversations linked to characters.

  • If multiple characters are involved, the conversation becomes a group chat.

  • Customizable group conversation name and image.

  • A conversation can be decorative only and non-clickable.

  • Conversation search system.

  • If the first messages of a conversation are not from the smartphone user, an indicator shows the number of unread messages.

  • If a conversation is clickable, an indicator shows which members are online.

  • If a character has a pseudonym, it is used.

  • Character avatars are used for display.

- Conversation screen:

  • Customizable background image and text color.

  • Each conversation member is displayed in the header.

  • Ability to add, remove, or edit messages.

  • Each message can be linked to a character, who is then automatically added as a conversation member.

  • Member messages are displayed on the left; owner messages on the right.

  • A message can be text, image, or a choice.

  • Text messages can contain variables, emojis, and character names.

  • Image messages display an image from the gallery; once shown, the image is automatically unlocked in the game gallery.

  • A choice automatically creates a new conversation branch.

  • Variable modifiers can be added during conversations.

  • Variable conditions can be applied to message choices.

  • Conditional choices can display the associated variable or be invisible.

  • Images can be enlarged.

  • Deleting a choice deletes its associated branch.

- Gallery screen:

  • Customizable background image and text color.

  • Displays all images unlocked in the gallery.

  • Player can scroll through images.

- Custom screens:

  • For each home screen icon, a custom screen can be created.

  • Customizable background image and text color.

  • Ability to add, move, and remove text.

  • Text can contain variables.

  • Font, font size, and font color are customizable.

- Player-side smartphone behavior:

  • When the player interacts with a smartphone block, its state is persistent. Returning to it restores conversation progress.

  • A non-customizable sound is played when a message appears.

  • A non-customizable sound is played when a page appears.

  • When the player exits the smartphone, they are sent to the block output.

  • The player can save their state inside a smartphone block.

## Upcoming updates:

  • Journal : A customizable journal screen with a conditional system based on variables. The goal is to create a dynamic journal where players can follow the progression of the story. Ability to create different customizable pages with text and images.

  • Battle : Customization of combat gauges. Use of images to customize the appearance of combat gauges.

  • UI : Ability to add multiple inventories with customizable titles.

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