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CecconoidNewsCecconoid Update: 17.07.2020
Game update

Cecconoid Update: 17.07.2020

Cecconoid · published 17 Jul 2020, 10:37 UTC

All newsPlayers around this dateRead on Steam

Cecconoid has been updated:

  • Fixed Eugatron bug, where dying on the last enemy would stop level transition, blocking progress
  • Fixed door collision in Cecconoid
  • Added keyboard bindings to support IJKL (right stick) on some MAME compatible controllers
  • Upgraded to latest Unity LTS version
  • Updated InControl to latest version, for compatibility improvements

This build is now live on the test and default branches. Happy zapping!

More from Cecconoid

Other announcements

All news
Game update30 Jul 2020Patch Fix: 30.07.2020Cecconoid has been patched to fix a race condition when hitting pause, while transition levels. Happy shooting!Community8 Oct 2019Cecconoid's Released!Happy birthday Cecconoid! To celebrate, early birds can grab the game at 15% off, for launch week. Enjoy!Community3 Sep 2019A little taste of CecconoidHere's quick gameplay taster from Cecconoid: