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Green ProjectNewsUpdate: Version 1.3.7
In-game event

Update: Version 1.3.7

Green Project · published 18 Dec 2020, 18:07 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

Here is the sickness system as promised!

  • Added diseases, for the moment 3 diseases are present (Injury, fever and high toxicity), each bringing its own malus. You will be able to heal yourself with the fabrication of remedies in the lab. These diseases do not appear randomly, which means that once you have found out how it is contracted you can prevent the disease by being careful with your actions, better prevent than cure!The effects of the diseases work with a passive system, this same system will be used in future updates to give temporary bonuses to the dishes you cook!
  • As a result, new recipes have been added to the lab, Bandage and Flu Remedy.Fishing has become a bit harder, if you miss your fish or throw your bait too close to it, it will run away and will not come back, it will give more spice to your fishing trips :)

I hope you'll enjoy this update and add spice to your games.

I wish you a good and pleasant weekend, good game to you!

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Community12 Nov 2022About the absence of Green Project updatesHello everyone! You may have noticed the absence of Green Project updates for a long time and we apologize for that, however we thought it would be useful to give you the reason. We are currently working on a 2nd project which is in the final stages of development. The small number of staff (2 people) and the amount of work required for this second project is such that we could not ensure the u…Game update23 Apr 2021Update: Version 1.4.2.02Hello everyone · Balancing · Bug fixes · Correction on Czech language Have a nice weekendGame update12 Mar 2021Update: Version 1.4.2.01Hello everyone! :) Here are the modifications brought with the update: · The bandage recipe now give 5 units instead of 1 · Correction for the Latin American Spanish version Have a good game and a good weekend