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DefendionNewsUpdate 6
Game update

Update 6

Defendion · published 4 Sep 2018, 20:52 UTC

All newsPlayers around this dateRead on Steam

What's new


- new location for waves - 16-20 - Arena. This is the place of tanks - big and strong warriors.
This is the last enemy which existed in the game before maps updates. Starting with the next update there will appear new ones.

- we replace the small servants with the big one on the maps - Road to arena and Arena itself.
Why? It was rather good to watch like little humans go forward and back, minging the ore and bringing the sack to the castle, but as the level of enemies grows and the more towers was placed on the battlefield they became a problem. If you build mazes - they go into these mazes and blocked the way, if you block their way they damaging and destroy your towers - so that's why we decided to make them more real - and they will not bother you from defeating the castle on high levels anymore (they are still small on the 1-10 waves maps)

Fixes


- change some movement logic of enemies when colliding with each other so we hope that they will be smarter and could continue movement without stucking

Archer


- the fire rate of archer was descresed to 1.5 (one arrow in 1.5sec)
- the arrows were made more bright, so you could notice them
- the fly speed of arrows were reduce twice
- added sound of shooting
All these changes to archer should help you to identify her shooting and to decide what to do.
Notice that she is a long range enemy so she can shoot the castle from a distance if you block her way. If she reaches the castle, she will make several shoots so try to avoid it.

In future


- there will be a map with all your conquered lands and you can return to previous maps to play there any waves
- there will be cutscenes before transition to the new map (now there's just music)

More from Defendion

Other announcements

All news
Game update23 Jan 2020Hotfix v 1.4Thanks to your feedback we recentrly found out that you cannot progress after level 21 after completing it untill you launch the map again (go to Castle and press Game once again). It was fixed in this patch. · removed end-game music playing in wrong level · adjusted the scale of cave-rocks on table in 21 level that could prevent enemies from walking · fixed Arena achievement · all navigation f…Game update7 Aug 2019Patch 1.3- fixed issue when touching menu buttons with oculus controller the poses was changes many times which prevented players from normally pressing the buttons - fixed issues when you couldn't teleport over the table on some battle levelsGame update28 Jul 2019Hotfix 1.2- fixed that at the first game launch after pressing the button nothing happens (second launch was ok if you pressed button at first launch) - fixed some achievements didn't work