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DefendionNewsUpdate 12
Game update

Update 12

Defendion · published 8 Apr 2019, 15:31 UTC

All newsPlayers around this dateRead on Steam

What's new


- now all towers except cannon upgrade their appearance when you upgrade their level up to 5

Changes:


- now you can teleport with both hands
- now you can see the health of each tower (there will be an option to turn it off in future upgate)
- on "Road to Magic" map we made it possible for enemies to go backwards to find another exit if you block its main path on spawn
- removed the burning effect for bats
- now freezing towers and flaming towers will not try to freeze and flame the corpses (in most cases) and the death animation will be played correctly
- make the freezing tower unfreeze them if an enemy dies during freeze
- the hand that hinted the Orca's management (dance, clean, push) as well as the actions on the watch was temporary removed as we're going to change the way you give command to Orca
- options menu was removed

Fixes:


- fixed that in Forest Level the shop opens itself
- cleaned up some old and prototype assets
- fixed lava collision on training level so enemy won't rise up in the air but die as it should be
- fixed that the death animation didn't play for tank
- fixed that there was incorect health amount for archer
- fixed that the tanks speed was higher that it should be
- fixed that the transition from one location to another could do twice and on wrong level if you start next wave too fast after completing the previous
- fixed that orcs' health was no updated (visually) on spawn (it happened after the previous update)
- fixed bat's collision so it no longer can block orcs movement
- change the default shader for wall towers
- some polishing in code

More from Defendion

Other announcements

All news
Game update23 Jan 2020Hotfix v 1.4Thanks to your feedback we recentrly found out that you cannot progress after level 21 after completing it untill you launch the map again (go to Castle and press Game once again). It was fixed in this patch. · removed end-game music playing in wrong level · adjusted the scale of cave-rocks on table in 21 level that could prevent enemies from walking · fixed Arena achievement · all navigation f…Game update7 Aug 2019Patch 1.3- fixed issue when touching menu buttons with oculus controller the poses was changes many times which prevented players from normally pressing the buttons - fixed issues when you couldn't teleport over the table on some battle levelsGame update28 Jul 2019Hotfix 1.2- fixed that at the first game launch after pressing the button nothing happens (second launch was ok if you pressed button at first launch) - fixed some achievements didn't work