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DefendionNewsMeet the release update!
Game update

Meet the release update!

Defendion · published 22 Jul 2019, 19:06 UTC

All newsPlayers around this dateRead on Steam

We're leaving the Early Access all players who bought the game before this date are granted with an unique dress for the captive.Thank you for your support!

What's happened with the game during Early Access?

  • we rework the whole visual part
  • we added new territories where basttes take place
  • we added new enemies
  • we added new mechanics
  • we added entertainment part into the game
  • we totally change the tutorial - now it's separate training level
  • we made huge changes to the gameplay and many bugfixes

What's new in this update:

  • There is a new room in the Castle - Dressing Room. There are 6 skins availalbe for the captive - you can buy them for game money + Early Access dress. You can change clothes for the captive woman there by clicking the suits
  • Added start cutscene in Orc's settlement
  • Added final cutscene, where you'll be offered a map for all the lands. It will alow you to navigate to any location you want from the Castle.After completing the main 30 levels you will be able go to any map to earn money/achievements or just to play. Each of them will have bats and mages.Also there will be some changes in the Castle after that ;-)
  • Kiugur (big green orc in business suit) now has voice! He will speak from time to time and react to the victories or defeats
  • added missing localization (including text-meshes)
  • added new dance to Orca's Castle actions
  • added action "Follow me" to Orca's Castle action
  • added 25 new achievements!
  • now you can increase the bet in dice game

Fixes and changes:

  • replaced logo texture in the Castle
  • fixed smal houses textures in Mage Village
  • increase overlap of some buttons to avoid multiple change of animation poses on fully tracked fingers
  • added hit castle effects
  • improved fuction of chosing points for cleaning for Orca so now there should be zero values
  • added additional checking in the spawn enemies fuction so there should be new mobs after wave's end usually happened on defeat in highlevels
  • added additional spawn points - now they are different for usual mobs rotations and for unique mobs rotaions - this should help prevent stacking when 2 enemies spawn at 1 point
  • fixed mage attack the Balista tower - now he will ignore it
  • fixed progress reset during quitting the game from the board on the table
  • optimized text-meshes
  • increased minesweeper reward for victory to 50 coins
  • fixed that when you second time started playing dice you didn't pay money at all if you didn't change the bet
  • other multiple minor fixes

P.S.: we couldn't raise price at the moment we release out of Early Access otherwise there won't be discount to celebrate it, so the price will increase from $6.99 USD to $10.99 USD when the discount is over

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Game update23 Jan 2020Hotfix v 1.4Thanks to your feedback we recentrly found out that you cannot progress after level 21 after completing it untill you launch the map again (go to Castle and press Game once again). It was fixed in this patch. · removed end-game music playing in wrong level · adjusted the scale of cave-rocks on table in 21 level that could prevent enemies from walking · fixed Arena achievement · all navigation f…Game update7 Aug 2019Patch 1.3- fixed issue when touching menu buttons with oculus controller the poses was changes many times which prevented players from normally pressing the buttons - fixed issues when you couldn't teleport over the table on some battle levelsGame update28 Jul 2019Hotfix 1.2- fixed that at the first game launch after pressing the button nothing happens (second launch was ok if you pressed button at first launch) - fixed some achievements didn't work