Hello, Gladiators!
Today, we have updated new skills for Warhammer. You can buy them like any other skills. There are also 2 other minor changes, which will be noted below.
Skill Details:
- Warhammer > Guardbreaker > Groundbreaker: A crowd control knock down skill. Very low damage, intended as a team support skill. Enemies won't be stunned for long, but it will be enough. Area of effect is determined by the size of your hammer's head. This skill costs a bit more than other Guardbreakers, and can't be leveled up.
- Warhammer > Guardbreaker > Watermill Breaker: A guardbreaker that blows the opponents away. It has a good blow away distance, but doesn't deal an impressive damage.
- Warhammer > Charge > Hammerhead Charge: A charge attack with massive damage. It has a long post-attack delay, so if you couldn't kill the opponent expect a counterattack. Best to be used as a finishing move.
- Warhammer > Evasive Attack > Gatecrasher: An evasive attack similar to Hammerhead Charge. It has much shorter post-attack delay but it's weaker in terms of damage.
Minor Changes:
- A previous event reward item "Skull of the Fallen" will show a flaming effect now.
- An issue where you could chain Dual Wield "Sworddance" skill into itself was fixed.
Also note that for the event "Fight Night", we will count 2 Assists as 1 Kill. We will count and post the result shortly.
Thank you for playing Versus!