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Dishonored 2NewsDishonored 2 – PC Update 1.3 Live to All Steam Users
Game update

Dishonored 2 – PC Update 1.3 Live to All Steam Users

Dishonored 2 · published 30 Nov 2016, 19:19 UTC

All newsPlayers around this dateRead on Steam

Dishonored 2 PC Update 1.3 is now available via Steam for all users.

Recommended drivers:
NVIDIA driver 375.95
http://www.nvidia.com/download/driverResults.aspx/111026/en-us
We have identified an issue with drivers 375.70 & 375.86 unique to Dishonored 2 which impacts performance. If not already, we strongly advise updating to driver 375.95.

AMD driver 16.11.4
http://support.amd.com/en-us/download/desktop/previous/detail?os=Windows%2010%20-%2064&rev=16.11.4

Update v 1.3 overview:

  • General performance and optimization improvements
  • Added a setting to turn OFF Camera Motion Blur
  • Additional mouse improvements
  • Fixed various issues related to user interface
  • Fixed various issues related to the Option menu
  • Fixed various issues related to multiple monitors

Update 1.3 notes:

Options

  • Added a setting to turn OFF Camera Motion Blur
  • Fixed a bug which caused some textures to be missing when Texture Quality was set above Medium for some GPUs
  • Fixed a bug where the game sometimes launched in the previously saved resolution in the top left corner of the screen
  • Fixed a bug where "Adaptive Resolution" was incorrectly set to "Manual"
  • Fixed a bug where changing the Screen Resolution, Monitor, Windowed Mode or Triple Buffering did not properly revert after selecting "No"
  • Fixed a bug where the player was incorrectly asked to confirm changes when no changes were made
  • Fixed a bug where V-Sync settings did not match the monitor refresh rate when higher than 60hz
  • Fixed a bug where pressing "No" in the confirmation prompt when changing Triple Buffering setting sometimes made the prompt appear again

Display / Monitor

  • Fixed a bug with multiple monitors which caused the game to not display on the primary monitor by default
  • Fixed a bug which caused some UI elements to be misplaced when using 5:4 or 4:3 aspect ratios
  • Fixed a bug which caused the game window to appear off screen when resolution was set below the native resolution for 1440P and 2160P monitors.
  • Fixed a bug which caused incorrect Resolution Scale FPS Target when changing V-Sync mode
  • Set default value for Resolution Scaling Quality to "Quality"

  • Rendering / Performance

    • Fixed a rendering bug affecting the lighting on some NPCs which sometimes caused a red glow
    • FPS limiter set to 60 FPS by default
    • Adjusted Shadow Quality settings – “High” setting and below have a more significant visual and performance adjustment
    • Reduced performance impact of transparent surfaces & VFX


    Mouse

    • Fixed a bug impacting mouse movement speed


    Known Issues

    • Switching off the V-Sync a second time sets the FPS Limiter to 30 instead of 60 by default
    • Changing the settings from TXAA to FXAA and not applying the change sets the TXAA Sharpness to 1 instead of its previous value
    • Disconnecting and reconnecting a controller during gameplay may cause the controls to become locked
      ----->Alt-tabbing or pressing the Xbox button on the controller should return controls
    • The game crashes to desktop when loading into gameplay on a Phenom II processor
      ----->Phenom II processors are currently not supported
    • Adaptive Resolution can get stuck at -1 when restoring video settings
      ----->Changing the V-Sync option will allow the Adaptive Resolution slider to move again

    Thanks for your support!

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