Thank you to everyone who's played my game so far! I've been keeping an eye on YouTube and Twitch these past few days and I found some things that needed a quick fix. I'd also like to take the time to address some outstanding bugs I've found, as well as my plans for the game down the road.
v1.0.2 Changes:
- Adjusted foot collider for chicken. This should make it a little easier to climb over certain obstacles.
- Slightly increased burger bounciness in Stage 2. Some obstacles will be harder, yes, but I felt the final obstacle was too hard otherwise.
- "X" opacity decreased from 50% to 25%. Some players break so many eggs that they can't see the obstacles anymore. Expect a setting for this in the next major patch.
- Added a checkpoint after the triple plates in Stage 1. There's too much of a difficulty spike at the end of the level otherwise, and I want more players to make it to Stage 2.
- The credits now appear in the Level Select menu after finishing the game.
Outstanding Issues:
- The chicken can get stuck walking across the manholes near the end of Stage 3. Yes, that's a bug, not a feature. Whoops!
- The last grating in Stage 3 doesn't drop all the way down on occasion. This one's a mystery to me and will take some time to investigate.
- Landing on a manhole in Stage 3 can sometimes causes an unexpected vertical launch. I suspect this happens when you land on a manhole that has just reached resting position.
Roadmap:
- Add some settings that are missing (volume, quality)
- Add controller support and keybinding
- Add Steam Achievements!
- Revamp Stage Select screen to include stats
- Introduce more playable characters and eggs
- (maybe) New set of stages? Like a New Game +?
- (maybe maybe) Custom stage builder?
Hey you, thanks for reading to the end! Fun fact: using the Konami code in the main menu unlocks all the stages.