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Reverence: The Ultimate Combat ExperienceNewsReverence Alpha 2.0 Released
Game update

Reverence Alpha 2.0 Released

Reverence: The Ultimate Combat Experience · published 7 Jul 2019, 22:11 UTC

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https://youtu.be/xlc1mq9rXvE

The long awaited update is finally here. The game is still very much in an alpha state, but this patch brings many new changes including:

Action Frames:
This is the biggest addition of the patch. Clicking LMB or RMB play a configurable attack animation (clicking and holding still triggers total control). This should make the game much more intuitive for beginners.

Precision Control:
Hold E to control the position of your hand rather than swinging from your shoulder. Less powerful but more control

Improved blocking:
Blocking works more accurately now.

Improved VR Controls:
Hands stay more 1:1 to motion controllers

Camera Fixes:
The camera stays level with the ground.

There are a ton of other things I changed/added, but I am bad about writing down everything.

More from Reverence: The Ultimate Combat Experience

Other announcements

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Community27 Jun 2019Upcoming Major UpdateReverence will see a large feature update in the next few days. I would have liked to have released it at the beginning of the summer sale, but ran into some unexpected challenges in the final days. Stay tuned for the announcement. Also, I realize I have not done a great job posting patch notes, as there have been several unannounced patches. I am currently a one man team, and so handling commu…Game update31 Oct 2016Alpha 1.02 Patch - 3 new weapons and console3 new weapons added this week: Medieval Warhammer Roman Gladius Flamberge In addition, we've added a development console which you can pull down in game by pressing the ~ key. A few notable commands in this initial deployment of the dev console are SetStartingBlood (you can set the starting health of the player) SetGravity (Set the world gravity) HeadChopThreshold (Set the minimum force needed…Community22 Sep 2016First Alpha Patch - v1.01 - Bardiche Added!Thank you for the early support and the input on the forum. We will be trying to release a new weapon every week. This week is the Bardiche, a powerful polearm capable of chopping opponents. Changelog: -Bardiche added -Wooden Pitchfork rescaled to be more realistic. -Z (toggle Fly) disabled - all developer buttons will be moved to console commands In progress is a implementation of a console (~…