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AshworldNewsAshworld v0.7.0 - Steam release build
Game update

Ashworld v0.7.0 - Steam release build

Ashworld · published 19 Sep 2017, 18:38 UTC

All newsPlayers around this dateRead on Steam

Version 0.7.0 is here, and this is also the first full release version for Steam. This means that you can grab a steam-key from your Itch.io page (see your purchase mail for the info). The Steam version comes with Achievements to unlock.

I’ve did some small changes and fixes in this update, there are still a few things I like to experiment with and implement, so there will be some more updates coming over the coming weeks as I work towards a mobile version on iOS in December.

Fixes:

fix: more brawling improvements inside buildings
fix: improved some level designs with regards to cogs/platforms
fix: dialog options are now properly reset (so always start with top-answer)
fix: made car at new-game spawn spot “your car”
fix: skills are now properly reset when starting a new game
fix: debris sometimes would keep rotating (looked silly)
fix: removed rare-item-quests from avatar-hints
fix: render bug causing flickering inside buildings

New stuff:

add: bragging-system for enemies. They will be (visually) stronger/tougher/harder to beat if you let them live after an encounter !
add: player now shows “warning” speech if entering a building with low stamina and no food reserves
add: avatars can hand player water (in buildings)
add: overall light in buildings now gets darker the further/deeper/higher you move from the door

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