Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Poly BridgeNewsEarly Access Update #9 - Build 0.77b
Game update

Early Access Update #9 - Build 0.77b

Poly Bridge · published 16 Jun 2016, 03:29 UTC

All newsPlayers around this dateRead on Steam

We have a quick update for you Engineers. We’re releasing this update a little earlier than usual because we want to test out a new method of calculating the physics of roads, further details below. But first, a couple new features!

Δ Achievements


Each level has a new goal 'Under Budget and Under 100% Stress'. The mark of a true engineer is building structures that can stand up to repeated use. Each level completed this way will be marked with a Δ in its tooltip and the level tile will turn blue. As before your completion stats for the Campaign are shown at the top of the World Map.
Your Achievements are now viewable from the World Map and there are also new Unbreakable achievements for each World. You may have to run the last level of each World again for the achievements to register. A few budgets have been adjusted on existing levels to make them more achievable.

Steam Leaderboards


Leaderboards have been added for each Campaign level, viewable from the World Map also. When you successfully complete a Campaign level the Leaderboards will display alongside the histograms. Your own score and place will display as well as the top five. Click the ‘Friends Only’ button to see how you compare to your Steam Friends! Try to get the lowest budget and claim the #1 spot or challenge your Steam Friends and prove your engineering skill.

New Roads


The big change of this patch is a new way of simulating roads. Previously we were using some reinforcement logic but have never been happy with it, and it also opened up a few exploits to ‘cheat’ the game.
The new road simulation is now more reliable and accurate, however it also offers less compressive resistance and will tend to ‘tear apart’ a bit more easily than before, which means you might find a number of your existing bridge designs won’t work anymore.
Generally it’s easy enough to tweak your existing designs to work again, and often requires thinking a bit more about re-directing tensile forces away from the road and into the surrounding structure.
Please let us know what you think of this change!

New Features

  • Two Campaign levels replaced in Snow Drift: 3-6 Up & Away and 3-14 Stop & Go
  • Steam Leaderboards Added
  • New Δ achievement for each level and World

Bug Fixes

  • Quick Access Wheel correctly shows available materials now
  • Restart events now labelled correctly in Level Info
  • Missing Level Names have been restored in English
  • Pasting and Undo/Redo will no longer generate a sound for each piece generated
  • Various minor bug fixes

Improvements

  • An ‘Are you sure?’ dialogue will come up when attempting to exit the game from within a level
  • When moving a joint red highlights will display when a strut is unable to move in the direction pulled
  • Steam Achievements and Leaderboards now visible from World Map
  • Various exploits removed

Next Update

The new manual and campaign world Tropical Paradise are coming along nicely but won’t be ready until next patch as scheduled. Look forward to those!

Suggestions

Please help us improve the game by reporting bugs and relating your feedback and suggestions. You can do so via the in-game Feedback tool, on our Steam Forums, on our subreddit, or by email.

Every bridge needs support, thank you for supporting us during Early Access!

More from Poly Bridge

Other announcements

All news
Major update20 Feb 2026Poly Bricks demo out now!Hi! I just wanted to let you know I've just released the demo for my new game, Poly Bricks! In keeping with the spirit of the Poly series, I hope you enjoy this new experience that blends brick-building and puzzle solving. Let me know what you think!Esports27 Jun 2025Poly Bricks - Our new game!Poly Bricks Relax and build. Assemble sets brick by brick, design your own masterpieces in total freedom, play online with friends. The world is your brick. Assemble beautiful sets and unlock new designs in Story Mode . Team up with friends and build together with online multiplayer . Let your imagination run wild in Sandbox Mode — design your own builds, create step-by-step instructions, and u…Esports16 Mar 2023Poly Bridge 3 AnnouncedWe are very excited to share with you that Poly Bridge 3 is coming soon! Wishlist Now! With lots of new features, loads of new levels, a new exciting art style, a big focus on community content and long-term value, hours of engineering fun await you! Coming to Steam on May 30!