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Poly BridgeNews1.0.4 Patch
Game update

1.0.4 Patch

Poly Bridge · published 26 Jul 2016, 21:41 UTC

All newsPlayers around this dateRead on Steam

Another day, another patch!
In today's patch we introduce some small improvements requested by players, as well as fixing a few minor bugs and tightening security around leaderboard submissions.

New launch parameters


Two new launch parameters have been added:

  • -noscaling : prevents the UI from automatically scaling since it can cause issues on some Linux multi-monitor setups
  • -nobackground : prevents the game from running in the background since it can cause GPU over-use on some setups

Grid changes


As requested by a few players, disabling grid-snapping will no longer entirely hide the grid, but rather make it more transparent, allowing you to still maintain the visual guides for symmetry but not forcing you to build on-grid.
The game will now also correctly remember your grid settings between play-sessions.

Leaderboard cheating


We've implemented more client-side checks to minimize submissions from hackers, and are almost finished with our automated tool to monitor leaderboards 24/7 and ban offending players.
A reminder that we use a server-side shadow-banning system, more info at https://en.wikipedia.org/wiki/Stealth_banning

Bug fixes

  • Fixed exploit on Wrecking Ball vehicle which allowed 'cheated' solutions to 100m level
  • Line tracer would occasionally crash when filling with segments of 1.0m length
  • Some minor bugs with the Twitch integration

In keeping with the tradition here's a cool picture from our artist Javier

And as always a big thank you to all our players for providing feedback, bug reports and great ideas to improve the game!

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