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Dead SeasonNewsDead Season: Post-Launch Blog
Community

Dead Season: Post-Launch Blog

Dead Season · published 9 Oct 2024, 15:29 UTC

All newsPlayers around this dateRead on Steam

It’s the morning after the night before – always a bit of an eye-opener for a publisher launching a new title.

Firstly, we want to say thanks to everyone who bought the game, and we are delighted that some people loved it!

Seeing your thoughts on Steam, Discord, and Social Media, good or bad, has been eye-opening and honestly humbling. It means you care, and that’s something we don’t take lightly.

We get that some felt like your feedback from the demo wasn’t taken on board, and we are sorry you feel that way.

We will be reworking some areas to better match some of your expectations. We will share other improvements as we progress, and we hope we can get DEAD SEASON to a place where it is fun for all of you.

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Community6 Feb 2025Dead Season: Now on Steam Deck!On the couch, on the train, in the park, anywhere. Survivors, we’ve been testing it, and Dead Season runs smoothly on Steam Deck! Try it out and let us know what you think.Game update27 Jan 2025Dead Season 1.0.0.9 Patch NoteBug Fixes: · Fixed a bug causing item slots to remain highlighted after mouse exit in the item search dialog. · Fixed a bug that could lead to the Steamworks API shutting down improperly upon exiting the game.Game update24 Jan 2025Dead Season 1.0.0.8 Patch NoteChanges: · Added an option to toggle visibility of the tile grid. · Added animation when throwing items from one survivor to another. · Added a particle effect when dismantling a barricade. · Changed the quest item in “The Passage”: now you need to find a Battering Ram to breach the door. · Changed the lighting on the items in the item search dialog. · Bug Fixes: · Fixed animation of dismantlin…