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ReUpRiseNewsUpdate Notes: New Features, Improvements, and Bug Fixes
In-game event

Update Notes: New Features, Improvements, and Bug Fixes

ReUpRise · published 18 Sep 2024, 17:13 UTC

All newsPlayers around this dateRead on Steam

Added Checkpoints

Activation: Touch a checkpoint to activate it. Once activated, it becomes your new respawn point.
Resume from Last Checkpoint: The game will now start from the last checkpoint you activated.
Teleportation Between Checkpoints: If you've previously visited the next checkpoint, you can teleport to it from a previous one by simply standing on the activated checkpoint for a few seconds.

Game Ending Fixed

Updated the game's ending due to the ocean receding one kilometer downward. Experience a more immersive and satisfying conclusion to your journey.
Added Guiding Elements

Materials Updated

Enhanced Detail and Optimization: We've overhauled game materials to provide a new level of visual detail while optimizing performance for a smoother gameplay experience.

Bug Fixes

Freeze Before First Ability: Fixed an issue where the game could freeze before you obtained the first ability.
Map Softlock After Second Ability: Resolved a map issue that could lead to a softlock after acquiring the second ability.

More from ReUpRise

Other announcements

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Major update8 Jun 2025Game Update is Live! 🚀Here’s what’s new: · DLSS updated to the latest version, now with frame generation support. · New UI and improved map for a cleaner, more polished look. · Reworked character mechanics for a smoother gameplay experience. It’s a big update, and I’ve done my best to catch all the bugs — but if anything slips through, you can always switch to the legacy version (pre-update) in the Steam settings. T…In-game event25 Dec 2024DLC and Practices Mod are now in the branch betaYou can switch the game version by going to the application settings in the beta tab. Additional content in DLC. Saves and loads are available in Practices Mod.Game update15 Nov 2024Fixed the drawing distance of some objects.Fixed the drawing distance of some objects.