
Hi all,
This update mostly consists of AI tweaks and bugfixes. The main improvement is in the behaviour of the Administration officer. Previously, the automatic unit rotation logic was a bit aggressive, causing units to constantly shuffle in and out of lines. I adjusted the decision-making logic for this aspect of the game a bit, so that this sort of "thrashing" should no longer occur.
I've also done a lot of work under the hood to identify performance bottlenecks and fix potential crashes, so hopefully the game runs a lot more smoothly for you all. Some recent changes, such as expanding the map and causing the AI to build a little more aggressively, were causing problems and occasional crashes. All in all, this update was one in which I tried to improve what is already in the game as opposed to adding anything new.
Bugfixes/Changes:
Updated Localization keys:
Thanks for playing!