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Neverwinter Nights: Enhanced EditionNewsNew Development Build ready for testing
Community

New Development Build ready for testing

Neverwinter Nights: Enhanced Edition · published 1 Oct 2024, 15:25 UTC

All newsPlayers around this dateRead on Steam

Greetings, Neverwinter Nights players!

This release is being developed for personal enjoyment and out of goodwill for our fellow players and creators by unpaid software engineers from the NWN community:

- clippy, Daz, Jasperre, niv, shadguy, Soren, tinygiant, virusman

With thanks to:

  • Cormyr Dalelands players and staff for testing this build and providing invaluable feedback.
  • Thomas Dubier at Synacktiv for vulnerability reports.
  • All NWN authors and players keeping this game alive. <3


Join Neverwinter Nights community developers on their Discord: http://nwn.beamdog.net/discord

Key Features

  • Multisample anti-aliasing and anisotropic filtering now built in.
  • Tracy profiler with extensive collection of instrumentation points now compiled in and available to all players and server admins.
  • Many new NWScript functions.
  • New logging framework.
  • Major networking code improvements.
  • Major performance improvements.
  • Script compiler improvements from the open source release.
  • Toolset quality of life improvements.


See https://nwn.beamdog.net/docs/ for the full list of changes.

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