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ContagionNewsSmall patch: 2.2.1.24
Game update

Small patch: 2.2.1.24

Contagion · published 20 Sep 2024, 12:37 UTC

All newsPlayers around this dateRead on Steam

Changelog

  • Added "bool CTakeDamageInfo.HasDamageType( int bitsDamageType ) const;" function
  • Added "void Utils.SetAmmoMaxCarry(int &in iAmmoIndex, int &in iMaxCarrySize);" function
  • Added "void Utils.ResetAmmoMaxCarry(int &in iAmmoIndex);" function
  • Added "Globals.AllowThirdPersonCamera( bool &in state );" function
  • Added "Engine.StartCampaign( const string& in CampaignName, const int &in SessionID );" function (only available for dedicated servers)
  • Added "ThePresident.SetAllowedToDropAmmo( bool state );" function
  • Added "ThePresident.IsAllowedToDropAmmo();" function
  • Added "string @CASConVarRef.GetHelpText()" function
  • Added forward function "void ThePresident_OnCampaignFinished()" (only works if playing in Campaign mode)
  • Added new weapon "Upgrade Package". This new weapon will now deprecate the old "item_upgrademodule" used in Flatline.
  • Added new entity "prop_mounted_machine_gun".
  • Updated "Schedule::Task", it now accepts dictionary inputs
  • Updated blackhawk model, added new animations for mappers to use
  • Updated "CTerrorPlayer.SetMaxSpeed( int &in iSpeed );" to "CTerrorPlayer.SetMaxSpeed( float &in flSpeed, bool &in bRunSpeed );"
  • Updated Spanish translations, by Lucio: Ratchet Lombax
  • Updated Simplified Chinese & Traditional Chinese translation, by OldDriver佬撕雞
  • Updated Italian translation, by Simone Calvani
  • Fixed some video cards & laptop integrated video cards causing the game to crash on boot, because Windows is failing to find the video memory
  • Fixed cl_showfps not showing the map name properly on larger resolutions
  • Fixed Campaign throwing Lobby Error when the internet dies / not connected (now it forcefully reverts back to LAN and Solo mode)
  • Fixed BLR, Sniper, AR15, Garand, Arlene, Grenade Launcher not firing event weapon_reload
  • Fixed event weapon_pump never triggering for Angelscript
  • Fixed ch_unionstation spawn problem, where survivors spawned outside the playable space
  • Fixed disconnected players avatars showing on the scoreboard if the player slot is taken by a BOT
  • Fixed map voting not being populated
  • Fixed a few voicelines not working (such as get inside the elevator) on the mansion map, due the number value exceeded 255
  • Fixed 2 lines not working in the sequence file (which also didn't work on AS)
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Game update8 Nov 2025Small patch: 2.3.0.1.7Changelog · Updated ce_laststop_08 · Fixed Akira elevator · Fixed detonator handle spawning inside an object · Fixed cam numbers not showing up properly · Updated ce_laststop_09 · Updated the elevator area, made the elevator broken, now the player has to walk up instead. · Updated ce_laststop_06 · Changed the ceiling lights to non solid · Updated ce_downtown_02 · Fixed the navigation and prop c…Game update19 Aug 2025Quick Hotfix: 2.3.0.1.6Changelog · Fixed Solo/Lobby games not applying their settings to auto.cfg file, which caused some variables to reset on next map change · Updated ce_laststop_08 · Fixed cam numbers not showing up properly. · Updated ce_laststop_06 · Changed the ceiling lights to non solid. · Updated chm_losmuertos · Fixed the player clip brush going into the playable area · Updated chm_barlowesquare · Fixed a…Game update5 Aug 2025Quick Hotfix: 2.3.0.1.5Changelog · Fixed the boat rotation on cp_broadway · Fixed the train escape sequence on ce_downtown_03 not working properly · Updated server tickrate for NextBot AI · Fixed ce_biotec, ce_biotec_christmas, ch_biotec and chm_biotec · Fixed atrium brush model being func_brush instead of func_detail · Fixed ce_biotec_christmas helicopter animations breaking apart · Updated ce_laststop_08 · Fixed Ak…