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Idle WizardNews1.64 update is now up!
In-game event

1.64 update is now up!

Idle Wizard · published 3 Oct 2024, 15:46 UTC · build 15917784

All newsPlayers around this dateRead on Steam

New feature: Trophy upgrade - Exhibits
Exhibits function not unlike Breakthroughs, allowing Trophies to increase the power of their basic bonuses. Exhibits are earnable through Expeditions and drop the same way Trophies drop initially, after the corresponding Trophy has reached Legendary quality.

A couple of new enhancement Spells were introduced: Jas'Aham's Missile Storm Spell, Nightfall and Primal Power.
Exhibits also come with a new Imprint and a Paramnesic: Pseudo-Fossils, a new Imprint that allows for carryover of Exhibits, and Exaggerated Spoils, a new Paramnesic that increases Expedition rewards.

Some of the previous Enhancements have also received buffs, and Fire Ball has been reworked.

Check it out!

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In-game event17 Aug 2026Harvest Event is live!The Harvest season is here! Common folk celebrate their rich crops and enjoy the fruits of their labour. Wizards participate, too! Collect Mystery Fruits and exchange them for goods. Fruits can be earned by both collecting them off the screens and by completing Trials. Both sources of the fruits accumulate the amount they can yield for up to 24 hours! There are also a couple of small gifts avai…Community10 Aug 2026Development Roadmap updateGreetings, fellow Wizards! It's been half a year since our Roadmap post, and we thought it'd be nice to make an interim refresher. We've passed the Familiars feeding and the Expedition rework updates and reached the first City, now dubbed Town, expansion update - "Jewel of the Realm": The Town's initial version is a set of 13 buildings with their upgrades and progression, resources and bonuses.…Major update2 Aug 2026Jewel of the Realm1.82.0 update, "Jewel of the Realm", is now up. - New feature: Town Manage and improve a town built around your wizard Tower. There, you can build and upgrade Structures which can affect various aspects of both the basic game and the Town. To build, you need some or all of the four resources: Gold, Stone, Mercury and Automatons. Every Structure provides some Gold, while a specific Structure pro…