Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Zero HourNewsPatch 1.03
Game update

Patch 1.03

Zero Hour · published 26 Sep 2024, 21:02 UTC

All newsPlayers around this dateRead on Steam

Change Log

  • Added new weapon texture loading system
  • Added ability to rappel with K9
  • Added ability to rappel with hostage co-op
  • Added ability to rappel with hostage PvP
  • Added ability to vault with K9
  • Added Localization System [ The languages will be available 2 weeks later, so we will disable it till then ]
  • Added ammo refill at the back of MS Unit van
  • Added prompt when hostage location revealed in PvP
  • Added Squad AI to defuse trap when in path
  • Fixed game crashing for people reaching above top tier
  • Fixed K9 spamming between fetch & hunt
  • Fixed door curtain disappearing when door is broken
  • Fixed co-op suicide bomber weapon count issue
  • Fixed furniture blocking moveable pathway in Breaking Meth
  • Fixed player body rotating with camera when looking at killer while dying
  • Fixed co-op suspect escorting hostage to extraction
  • Fixed defender legs disappearing when crouched/proned
  • Fixed smoke grenade having double SFX
  • Fixed Hotel Trouble hostage nav mesh
  • Slightly reduced score points required per co-op mission
  • Reduced the number of suicide bomber that can spawn in co-op mission
  • Improved RAM usage
  • Improved UI for Flagged/Welcome screen
  • Improved PvP hostage movement
  • Increased timer for co-op suspect going out of aiming
  • Increased squad AI command range
  • Optimized Training ground network usage

  • Some weapon textures may take time to load now, so you may see black texture initially and the texture will load eventually within 2-4 secs
  • We have implemented the localization system in the game already but have kept it disabled as it currently uses auto translations, we are waiting for the official translations, which will take till October 2nd week
  • You are able to refill your mags from the MS Unit van. You will have to walk in the back side and then move out.
  • More fixes and features are to be implemented with the next patch.
  • With this new weapon texture loading system the game will be using less RAM, less loading time and even help get more FPS. This system now also allows us to add more aesthetics without memory leaks.

Thank you for your patience, please make sure to report Toxicity, feedback & suggestions in our Discord server using the following links.
Discord Global Community : Zero Hour Official
Discord French Community : Zero Hour France

More from Zero Hour

Other announcements

All news
Community21 Aug 2026Zero Hour is Coming to PS5 and Xbox Series X|S (CROSSPLAY)Plan. Breach. Clear. Our tactical shooter is making its way towards new platforms. This Fall, you will be able to squad up with your teammates on both PS5 and Xbox Series X|S! While we wait for this milestone, here’s a look at a few of the improvements currently in development for Zero Hour. Plans and timing may evolve as development continues: ːpoliceswatː Cross-Platform Lobby Invites We’re mo…Community14 Aug 2026A New Chapter for Zero Hourːpoliceswatː Good day, community! Today, we’re excited to share that we are expanding our collaboration with Skymap to support the future of Zero Hour. As we continue development on our upcoming project, BLACKWOOD , expanding our work with Skymap gives Zero Hour additional resources and support as we build toward its next chapter. About Skymap Skymap is an independent game developer and publish…Community12 Aug 2025Zero Hour's 5th AnniversaryA Thank You to Our Community As we celebrate another year of Zero Hour, we want to start by saying a heartfelt thank you to our amazing community. Your support, love, and feedback over the last five years have carried us through every update and milestone, shaping the game into what it is today. We know it’s been a while since the last major update. While we don’t have new content to announce r…