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Ashes of the UnionNewsPatchNote #5: Hello, World of Quests, Maps, and Workshops!
In-game event

PatchNote #5: Hello, World of Quests, Maps, and Workshops!

Ashes of the Union · published 24 Sep 2024, 16:58 UTC

All newsPlayers around this dateRead on Steam

Hello, Survivors! 👋

The fifth patch is here, and it brings a wealth of new features that will make your time in the game even more exciting!

Content

Added a quest system. Our new quest system is ready for launch! Now you can do more than just roam the vastness—you can complete engaging tasks that will help you level up your skills and earn coveted rewards!

Added 10 new quests. Each task immerses you in a unique story! Help Soviet engineers find Lavender to save the homeland, or provide fire support to a reconnaissance group in danger. These quests will not only test your skills but also make you a true hero!

Added a world map. Meet your new friend—the world map! While it remains shrouded in the fog of uncertainty, armed with an antenna, you can unveil many unexplored places. Now you’ll always know where to go for new adventures and unexpected finds!

Added a workshop. Create wonders in this new space! Now, useless junk can be sent for recycling to engineers who will try to create something new. It could be SPARK-1 or just transmission oil. But it’s worth the risk—you might get lucky!

New research trees added: Cartography and Workshop. Access to the map and workshop is unlocked through new tabs in developments. Gather the necessary data, and you’ll soon be able to use all their capabilities!

Other Changes:

Optimization

  • Fixed stutters at the start of races. Now you can race without getting stuck at the start, just like a hungry Corpse Eater is chasing you!


Interface

  • Highlighted key technologies in developments. Now important technologies shine as if illuminated by a thousand lights. You’ll want to shout, “Look, Mom, I found a bright future!”


Texts

  • Updated descriptions of some researches in developments. Now everything will be clearer, even for the most confused minds!


Balance:

  • Increased radius for collecting and lifespan of experience orbs. Now you have a chance to gather more experience, even if you’re a bit lazy… but not too much!
  • Increased damage from small and medium Chewercrab and Hornbeetle. Now they can pierce basic armor. Beware!
  • Adjusted attack distances for medium and large enemies. Now they correspond better with animations.
  • Changed loot generation logic in the world. Maybe you’ll find something incredible… or completely useless. But that’s fun too!
  • Changed item parameter generation logic. Higher-quality items will more often generate with better main stats.
  • Decreased radius of antenna functionality. Now, when activated, you won’t see all points of interest on the map at once. Yes, you’ll have to explore the world instead of just staring at the map.
  • Reassembled the Ural. Transmission changed, horsepower added. Now it feels brand new! Or at least like an old one, but in good condition.


Map

  • Added miasmas to swamps. Unforgettable aromas will now be part of your journey!


Fixes

  • Removed invisible wall in the swamps. You won’t encounter invisible walls anymore… only visible ones!
  • Fixed collider for ZIL 4096. It no longer uses magic to knock objects a meter away.
  • Fixed bug in the laboratory. If possible, right-click now places ingredients in two slots at once.
  • Changed transmission for ZIL 4906. It now drives smoother and more confidently.
  • Adjusted grip strength on asphalt. Cars no longer veer sharply during turns.
  • Decreased rain’s effect on wheels. Cars are now more manageable in the rain.
  • Decreased effects of mud on wheels.
  • Decreased effects of slime on wheels.
  • Slot on ZIL 4906 for large weapons no longer has a rotation limitation. It went from 240 degrees to 360.
  • Added additional marking for item rarity.
  • Changed tabs/control points in the garage.
  • Warehouse temporarily removed from the game. But don’t worry, it will return with new supplies!
  • Changed default settings for gamepad. The reload button is now removed; instead, you can switch tasks in the race.
  • Fixed bonus damage calculation bug in races.
  • Fixed error displaying differences in equipment stats.
  • Fixed error with final technologies. One final technology was out of place and not marked.
  • Updated textures in the garage. The blurry wall textures are now clearer. Let the walls rejoice in their upgrade!
  • Added zoom bug for the map =)

We hope you enjoy this update as much as we enjoyed creating it!
Happy gaming!

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