Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DOOM + DOOM IINewsDOOM + DOOM II Update 1 Release Notes
In-game event

DOOM + DOOM II Update 1 Release Notes

DOOM + DOOM II · published 3 Oct 2024, 15:25 UTC

All newsPlayers around this dateRead on Steam

Update 1 is live for DOOM + DOOM II and brings a handful of requested improvements and fixes!

Improvements


General

  • Added 21:9 resolution graphics for DOOM, DOOM II, The Plutonia Experiment, and TNT: Evilution
  • Left turn, right turn, and strafe keys added to keyboard bindings, allowing playing with old-school keyboard-only tank controls
  • Added 3D sound option in Sound Menu, allowing more than 2 speaker setups to be used – this allows individual sound effect levels to be taken into account compared to the original DOOM sound system
  • Cheats can now be activated from the pause menu. Entering the original game’s cheat codes will unlock them for future use. You can also unlock all cheats from the Gameplay Settings menu

Multiplayer

  • The multiplayer match browser can now be filtered and sorted
  • Added timer and frag limit added to the multiplayer scoreboard

Mods

  • Players can now search for mods by name in the Mod Browser
  • Release notes for mods are now visible in the Mod Details screen
  • Checking for Mod updates can now be manually done from the Play Menu
  • Added a link in the Play Menu to the Mod’s details page to allow quicker access to unsubscribe, like, and report
  • The current page and last selection are kept when backing out from a Mod’s details screen
  • Play Mods menu now shows locally installed Mods
  • Added a menu option to pop up the folder where you can drop new WAD files
  • Added “wad” console command to quickly load a WAD file and restart the game

Fixes


General

  • When a save game is incompatible due to a map update, you will now restart the level from the beginning, with the inventory you had at the time of the save
  • Globally reduced input latency by at least one frame at 60hz
  • Various audio issues fixed, including ones around playing looping sounds, positioning, and limits on simultaneous voices
  • Loading saves no longer causes enemies to attack other map objects
  • Loading saves will correctly restore enemy infighting and tracking of Arch-Vile and Revenant targets
  • The correct DOOMguy expression is now displayed on the HUD when being damaged with more than 120 HP
  • Progress on the “Until It Is Done” achievement can now be made when playing DOOM & SIGIL
  • All difficulty modifiers will restore correctly when loading a save game
  • Weapon lowers properly when dying when turning view bobbing off

Episode-Specific

  • Resolved soft-locks in MAP03 in Legacy of Rust and TNT: Evilution MAP06 (at the lift near the start of the map)
  • Fixed an issue in which some enemies were getting stuck in TNT: Evilution MAP31

Multiplayer

  • Fixed an issue in which all platforms could not see each other in the Match Browser
  • Fixed an issue in which wall textures would sometime not scroll correctly for multiplayer clients

Mods

  • The game will no longer force quit when attempting to load incompatible Mods, sending you back to the Menu instead
  • Fixed an issue in which saves made from certain Mods would not load
  • Automap will render correctly for large maps in Mods
  • Extended Boom feature compatibility to support a broader range of Mods. If your Boom or MBF21 Mods were having issues prior to this update, please try them again, and thanks everyone for all the reports so far!


If you'd like to read these release notes in additional languages, check 'em out on Slayers Club here (change language via the globe button at the bottom of the page).

More from DOOM + DOOM II

Other announcements

All news
Community9 May 2025DOOM: The Dark Ages | Official Launch TrailerEnjoy the Official Launch Trailer for DOOM: The Dark Ages Stand And Fight as the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous f…In-game event10 Apr 2025DOOM + DOOM II Update 3 Release NotesUpdate as of 4/29: Sigil II music pitch has been corrected. Thanks to everybody who reached out! SIGIL II · SIGIL II is now officially included as part of the DOOM + DOOM II package. It is available from the game select menu at startup. Note: Save games from the Mods version are not compatible with the officially included version. However, the existing Mods version will remain online to users s…In-game event28 Jan 2025DOOM + DOOM II Update 2 Release NotesEdit: For Steam Deck users a hotfix has been applied, so make sure you have the latest version installed before launching and thank you for the quick feedback and providing crashlogs! Update 2 adds Multiplayer Mod support for DOOM + DOOM II and game improvements/fixes! Improvements Multiplayer Mods · Hosts need to activate the mod before entering the multiplayer menu · Players will need to subs…