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Underworld DungeonNewsProgress Update 2
Community

Progress Update 2

Underworld Dungeon · published 8 Mar 2017, 17:28 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

I've worked on many features in the past few months. Here's what I've added to and changed in the game:

- A new flying enemy has been added that fires 3 crystal projectiles at the player

- Another new enemy has been added which can dodge player attacks

- Spears are now thrown

- Poseidon's Trident now activates only upon taking damage

- Spikes are added as traps to the Crystal Depths biome

- This bug-like enemy now fires a laser orb at the player

- New bat enemy added to the Mossy Caves biome

- Another enemy added which lunges at the player and then throws a dagger

Make sure to tune in next time for more, same bat time, same bat place.

More from Underworld Dungeon

Other announcements

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Community21 Jun 2018Steam Summer SaleUnderworld Dungeon is now 50% off This means that the game is now $1.99. Thank you all so much for supporting the game! Panda GamesGame update6 Aug 2017Patch 1.02 + Patch 1.03Minor Changes Bugfixes - Fixed game-breaking issues with the Ring of Hermes - Fixed items that disappeared when you quickly switched to them from a one-use item (dynamite, herb, cornucopia) - Made Crystal Guardian (ghost) boss awake quicker when close to player - Game runs in background when alt-tabbedGame update1 Aug 2017Patch 1.01Major Changes A new unlockable character has been added! - The Oracle Character is locked at the start The Oracle starts with a Skeleton Staff, a Ring of Hermes, and a Bone Charm. He also starts with higher max stamina and low speed. This means that the Oracle has to use teleportation to dodge enemy attacks while dealing mid-ranged damage with his Staff to enemies. Minor Changes - Staff of Herm…