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Versus Squad - OSTNewsVersus v1.08 now live!
Community

Versus v1.08 now live!

Versus Squad - OST · published 17 Jan 2017, 15:57 UTC

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Hello everyone,

Persistent Player Ranks and Perks

Version 1.08 includes the first version of persistent player leveling up! The way this works is as follows:

There are 8 player ranks, ranging from Recruit to Master. Each rank requires a balance of total kills and active playtime. Versus was already tracking total kills but from now it will also track 'active' playtime. This time will only increase while a game is in progress (and not while you're in the menu, when the game is paused, when in the building phase, or when it's game over, etc.)

Your total kills will have already been saved, and these will be taken into account.

For those interested, the required kills and active playtime for each rank is listed below.

Whenever you reach a new rank, you can select another persistent base perk. So for example when you've reached player level 5 (Captain), you can select up to 5 persistent base perks which you'll have when you start any game.

(A base perk is any perk which doesn't require another lower perk. Most perks are base perks, for example Powerup Hook, Regeneration, Endurance, etc. A perk like Snare or Heavy Armor is not a base perk and you'll still need to earn those during a game.

I'm looking into adding further player customization which unlocks with each player level.

Player Classes

As requested, Player Classes now also have their own powerup skill:

Scouts: +30% projectile weapon damage during 'Speed' powerups.

Scavengers: +30% more mines during 'Minelayer' and 'Claymore' powerups.

Assaults: +30% explosion damage during 'Rage' powerups.

Medics: +30% melee weapon damage during 'Shield' powerups. (esp. useful for those players meleeing bosses)

Misc.

XP Level Up sound effect changed to be a little more noticeable

Several gamepad improvements

Required historic kills and active playtime for each player rank:

Recruit: Default rank

Soldier: 1000 kills + 10 mins. active playtime

Trooper: 5000 kills + 30 mins.

Veteran: 10000 kills + 60 mins.

Captain: 25000 kills + 5 hours.

Commander: 50000 kills + 10 hours.

Warlord: 100000 kills + 20 hours.

Master: 250000 kills + 50 hours.

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