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Driftwatch VR
News
Driftwatch patch 0.2
Game update
Driftwatch patch 0.2
Driftwatch VR
· published
31 Oct 2016, 14:32 UTC
All news
Players around this date
Read on Steam
General:
Increased health pickup size for easier hitting
Improved collision between crashing platforms and environment
Fixed highscores not being uploaded correctly to leaderboard
Tutorial 1:
Improved statistics tracking
Controller tooltips no longer disappear on scene start
Tutorial 2:
Improved statistics tracking
Level 1:
Fixed floating spawn point
Fixed statistic tracking for Level 1 startups and related achievements
Level 2:
Fixed statistic tracking for Level 2 startups and related achievements
Tweaks to aerial waypoints + level objects to prevent unwanted collisions between level and aerial units
More from Driftwatch VR
Other announcements
All news
Game update
30 Dec 2016
Driftwatch 1.2 Patch notes - New levels!
New weapon instructions: · The blue bar represents mana · Mana regenerates · Staff and shield both use mana · Shield size (and mana consumption) both depend on how far you depress the trigger General: · Fixed bug, Wyverns were not counted towards the health spawn killcounter · Rewrote the killstreak code for better performance · Increased number of preloaded assets to reduce lagspikes at level…
Game update
19 Dec 2016
Driftwatch 1.1 Patch Notes - New option
General: · You can now disable the ‘Next level’ sphere by opening the settings menu (press touchpad on your Vive controller), go to ‘options’ -> ‘Gameplay’ -> disable next level sphere. · Fixed bug where health particle systems would stack. · The 3rd level is still in development. Menu: · Small changes to improve performance Level 1: · Small changes to improve performance
Game update
5 Dec 2016
Driftwatch patch 1.01
General: · Enabled Unity settings window, you can now lower your settings/resolution should you encounter lag Menu: · Fixed bug where score and place would display random values if player had not played the level before · Small Visual tweaks to improve performance Level 1: · Visual tweaks to improve performance