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Driftwatch VRNewsDriftwatch patch 0.2
Game update

Driftwatch patch 0.2

Driftwatch VR · published 31 Oct 2016, 14:32 UTC

All newsPlayers around this dateRead on Steam

General:

  • Increased health pickup size for easier hitting
  • Improved collision between crashing platforms and environment
  • Fixed highscores not being uploaded correctly to leaderboard


Tutorial 1:

  • Improved statistics tracking
  • Controller tooltips no longer disappear on scene start


Tutorial 2:

  • Improved statistics tracking


Level 1:

  • Fixed floating spawn point
  • Fixed statistic tracking for Level 1 startups and related achievements


Level 2:

  • Fixed statistic tracking for Level 2 startups and related achievements
  • Tweaks to aerial waypoints + level objects to prevent unwanted collisions between level and aerial units
More from Driftwatch VR

Other announcements

All news
Game update30 Dec 2016Driftwatch 1.2 Patch notes - New levels!New weapon instructions: · The blue bar represents mana · Mana regenerates · Staff and shield both use mana · Shield size (and mana consumption) both depend on how far you depress the trigger General: · Fixed bug, Wyverns were not counted towards the health spawn killcounter · Rewrote the killstreak code for better performance · Increased number of preloaded assets to reduce lagspikes at level…Game update19 Dec 2016Driftwatch 1.1 Patch Notes - New optionGeneral: · You can now disable the ‘Next level’ sphere by opening the settings menu (press touchpad on your Vive controller), go to ‘options’ -> ‘Gameplay’ -> disable next level sphere. · Fixed bug where health particle systems would stack. · The 3rd level is still in development. Menu: · Small changes to improve performance Level 1: · Small changes to improve performanceGame update5 Dec 2016Driftwatch patch 1.01General: · Enabled Unity settings window, you can now lower your settings/resolution should you encounter lag Menu: · Fixed bug where score and place would display random values if player had not played the level before · Small Visual tweaks to improve performance Level 1: · Visual tweaks to improve performance